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Llian
Newbie


Joined: 28 Aug 2005
Posts: 4

PostPosted: Tue Sep 06, 2005 5:50 am   

*Another* Automapper assistance request
 
OK. I know this is problably one of the most asked things on the forums. I've searched through and found only little tidbits of things that can help.
Below is a sample output from wizard/immortal mode on my MUD. By default the automapper can detect the description and exits, except when I try to automap (ie when I reconfigure it tells me its got them). I cannot seem to get it to recognise the vnum, or name of the room.

Another things I have noted is that if the description contains the keywords of a direction (east, north etc) it takes THAT line as the exits for the room.

Any assistance on mapping would be very appreciated.

Code:
< 1200H 550D 3740V > +325 [i104] [AFK] [OOC]
s
[61042][North Hall][ INDOORS OLC ]
This appear to be the quarters for the finer people of the fortress.  There is
a suit of armor beside each of the doors here.  Each one polished to a bright
shine, in there hands they hold halberds.  The white carpet continues on its
way north.  The two doors here have fine brass handles though no activity can
be heard from within.   
[Obvious exits]
north     - [61045] Before the Great Doors
east      - [61043] A Fancy Bedroom - CLOSED - LOCKED
south     - [61041] North Hall
west      - [61044] A Bedroom - CLOSED
A big ugly trolloc wanders about looking for things to tear appart. (Facing north at the Far South)
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Tue Sep 06, 2005 10:02 pm   
 
Probably need some #TAG love.

1)#trigger {your prompt} {#TAG prompt}

2)#trigger {~[(%d)~]~[(*)~]~[*} {#tag vnum %1;#tag name %2}

3)
#trigger {~[Obvious %w~]} {RoomExits = ""}
#cond {^{A|An|Some|The|other words that commonly start sentences about items/critters in the room}} {#tag exits @RoomExits}
#trigger {({north|south|east|west|other possible directions})%s-} {#additem RoomExits %1}

That should get you at least started towards a solution if I didn't do it already for you. Oh, and there are a few typos in that room description; you should TYPO them so the Wizard/Immortal can fix them. :)
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EDIT: I didn't like my old signature
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