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trpstrife Novice
Joined: 26 Jul 2005 Posts: 34
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Posted: Sat Jul 30, 2005 12:17 am
2 line trigger |
Is it possible to only make a trigger fire of if two lines are recieved from the mud. The lines are identical.
The salve seeps into your skin and slowly heals you.
The salve seeps into your skin and slowly heals you.
Problem is I don't want it to fire off both times it shows up. Only once. Can any of you help? |
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nexela Wizard
Joined: 15 Jan 2002 Posts: 1644 Location: USA
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Posted: Sat Jul 30, 2005 1:18 am |
Multistate triggers!
#TRIGGER "ms_salve" {^The salve seeps into your skin and slowly heals you. } {#NOOP do nothing}
#COND {^The salve seeps into your skin and slowly heals you. } {Code Here} |
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trpstrife Novice
Joined: 26 Jul 2005 Posts: 34
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Posted: Sat Jul 30, 2005 1:35 am |
So something like this?
Useing The salve seeps into your skin and slowly heals you as the pattern?
#TRIGGER "ms_salve" {^The salve seeps into your skin and slowly heals you. } {#NOOP do nothing}
#COND {^The salve seeps into your skin and slowly heals you. }
#if (@hps<=@hpsmax/2) {apply salve} {} |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4702 Location: Pensacola, FL, USA
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Posted: Sat Jul 30, 2005 1:51 am |
try
#TR {The salve seeps into your skin and slowly heals you.$The salve seeps into your skin and slowly heals you.} {dostuff} |
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_________________ Discord: Shalimarwildcat |
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trpstrife Novice
Joined: 26 Jul 2005 Posts: 34
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Posted: Sat Jul 30, 2005 2:14 am |
Neither one of those seems to work...
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Sat Jul 30, 2005 2:22 am |
Nexela's should work. And, is that a typo in the #COND command or were you really trying to put an #IF command outside of the code block for the #COND (obviously, a trigger wouldn't work in that case because zmud wouldn't recognize it as a trigger during execution--although that should almost certainly give you a nice red-colored syntax error message)?
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_________________ EDIT: I didn't like my old signature |
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trpstrife Novice
Joined: 26 Jul 2005 Posts: 34
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Posted: Sat Jul 30, 2005 2:40 am |
MattLofton wrote: |
Nexela's should work. And, is that a typo in the #COND command or were you really trying to put an #IF command outside of the code block for the #COND (obviously, a trigger wouldn't work in that case because zmud wouldn't recognize it as a trigger during execution--although that should almost certainly give you a nice red-colored syntax error message)? |
I'm new to all this so I'm not sure I understand. I posted it exactly like I have it. I didn't recieve a syntax error. The trigger is still fireing but it does it at every "The salve seeps into your skin and slowly heals you." instead of just after both.
#TRIGGER "ms_salve" {^The salve seeps into your skin and slowly heals you. } {#NOOP do nothing}
#COND {^The salve seeps into your skin and slowly heals you.}
#if (@hps<=@hpsmax/10*8) {apply salve} {}
is what I've been useing to test. I'm not sure if its suppose to or not but the {#NOOP do nothing} appears as a new trigger I didn't make. Any ideas? |
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nexela Wizard
Joined: 15 Jan 2002 Posts: 1644 Location: USA
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Posted: Sat Jul 30, 2005 3:51 am |
You should enter this script into the command line (where you type mud commands) and hit enter.
The #IF outside of a trigger will only work the first time it is sent.
#TRIGGER "ms_salve" {^The salve seeps into your skin and slowly heals you.} {#NOOP do nothing}
#COND {^The salve seeps into your skin and slowly heals you.} {
#IF (@hps<=@hpsmax/10*8) {apply salve}
} {within|param=2} |
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trpstrife Novice
Joined: 26 Jul 2005 Posts: 34
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Posted: Sat Jul 30, 2005 1:46 pm |
nexela wrote: |
You should enter this script into the command line (where you type mud commands) and hit enter.
The #IF outside of a trigger will only work the first time it is sent.
#TRIGGER "ms_salve" {^The salve seeps into your skin and slowly heals you. } {#NOOP do nothing}
#COND {^The salve seeps into your skin and slowly heals you.} {
#IF (@hps<=@hpsmax/10*8) {apply salve}
} |
Entering this into the command line doesn't seem to do anything. No new triggers are created that I can tell. Is it suppose to add something to the settings? |
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Dharkael Enchanter
Joined: 05 Mar 2003 Posts: 593 Location: Canada
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Posted: Sat Jul 30, 2005 3:18 pm |
Shalimar was on the right track just missed a step is all.
Code: |
#TRIGGER
{The salve seeps into your skin and slowly heals you.$The salve seeps into your skin and slowly heals you.} {dostuff} "" {within|param=2} |
the within|param=2 options are necessary. |
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_________________ -Dharkael-
"No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style." |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Sat Jul 30, 2005 4:15 pm |
Quote: |
#TRIGGER "ms_salve" {^The salve seeps into your skin and slowly heals you. } {#NOOP do nothing}
#COND {^The salve seeps into your skin and slowly heals you.}
#if (@hps<=@hpsmax/10*8) {apply salve} {}
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This is what I meant. The bolded part is outside of the codeblock for the #COND command. It should have curly brackets surrounding the #IF command just like you have for the #NOOP part. |
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_________________ EDIT: I didn't like my old signature |
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trpstrife Novice
Joined: 26 Jul 2005 Posts: 34
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Posted: Sat Jul 30, 2005 7:35 pm |
#TRIGGER
{The salve seeps into your skin and slowly heals you.$The salve seeps into your skin and slowly heals you.} {dostuff} "" {within|param=2}
Throws me into a giant loop which displays just about ever setting I've created so far.
#TRIGGER "ms_salve" {^The salve seeps into your skin and slowly heals you. } {#NOOP do nothing}
#COND {^The salve seeps into your skin and slowly heals you.}
#if (@hps<=@hpsmax/10*8) {apply salve} {}
adding any { to the if command gives me syntax errors
Still no luck on this at all really. I don't know if the right code as already been said and I've done something wrong or what but it just doesn't seem like this one is gonna work anytime in the near future. |
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Aarlot Adept
Joined: 30 Dec 2003 Posts: 226
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Posted: Sat Jul 30, 2005 7:37 pm |
Code: |
#TRIGGER "ms_salve" {^The salve seeps into your skin and slowly heals you. } {#NOOP do nothing}
#COND {^The salve seeps into your skin and slowly heals you.} {#if (@hps<=@hpsmax/10*8) {apply salve} {}} "" {within|param=2}
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_________________ Everyone is entitled to their beliefs - until they die. Then only the truth matters. |
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trpstrife Novice
Joined: 26 Jul 2005 Posts: 34
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Posted: Sun Jul 31, 2005 2:20 pm |
Aarlot wrote: |
Code: |
#TRIGGER "ms_salve" {^The salve seeps into your skin and slowly heals you. } {#NOOP do nothing}
#COND {^The salve seeps into your skin and slowly heals you.} {#if (@hps<=@hpsmax/10*8) {apply salve} {}} "" {within|param=2}
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Hmm. I've got a lot to learn but very nice all the same. Replaceing "ms_salve" with The salve seeps into your skin and slowly heals you gets this thing to work pretty well.
It responds the first time it recieves the text then ignores it the second time which is close enough to what I wanted to do.
Unless someone sees something wrong with the following code I'm happy. Thanks everyone for helping me out with this.
Code: |
#TRIGGER "The salve seeps into your skin and slowly heals you." {The salve seeps into your skin and slowly heals you.} {#NOOP do nothing}
#COND {The salve seeps into your skin and slowly heals you.} {#if (@hps<=@hpsmax10*8) {apply salve} {}} "" {within|param=2} |
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nexela Wizard
Joined: 15 Jan 2002 Posts: 1644 Location: USA
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Posted: Sun Jul 31, 2005 3:32 pm |
The first part is the name, if you will look closer at the pattern you will see that there is an extra space before the closing bracket. it has been fixed in my above post.
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trpstrife Novice
Joined: 26 Jul 2005 Posts: 34
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Posted: Mon Aug 01, 2005 11:31 pm |
Well no real complaints about the code but there seems to be a minor problem. The trigger never stops applying salve. any takers?
Code: |
#Class automatedhealing
#TRIGGER "The salve seeps into your skin and slowly heals you." {The salve seeps into your skin and slowly heals you.} {#NOOP do nothing}
#COND {The salve seeps into your skin and slowly heals you.} {#if (@hps<=@hpsmax/10*8) {apply salve} {}} "" {within|param=2} |
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trpstrife Novice
Joined: 26 Jul 2005 Posts: 34
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Posted: Mon Aug 01, 2005 11:53 pm |
nm found the problem elsewhere.
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