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atreus Beginner
Joined: 22 Mar 2005 Posts: 21
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Posted: Fri Jul 29, 2005 9:46 am
zMud hanging - Variables gone crazy |
Hey there,
I got this rather annoying little problem. I have several spell duration counter triggers and apparently there is something wrong with them since when the triggers activate they create a new variable (all with the same name and value) once per second, for as long as they're active.
The real problem here is, that it took some time before I noticed that and now there are tens of thousands of these variables, the .mud file takes up over 8 megs, it takes more than 15 minutes to start up zMud when using that particular .mud file and it's impossible to remove the extra variables since clicking on the "Variables" button completely freezes zMud (no, it's not just a short duration while the variables are loaded and sorted and stuff, the client stops responding entirely).
Now, my question is: is there any easy way to remove those extra variables?
.atr. |
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atreus Beginner
Joined: 22 Mar 2005 Posts: 21
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Posted: Fri Jul 29, 2005 9:54 am |
Hmm, I must've accidentally pressed "back" when I edited the post, sorry for double-posting.
.atr. |
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Kiasyn Apprentice
Joined: 05 Dec 2004 Posts: 196 Location: New Zealand
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Posted: Fri Jul 29, 2005 5:44 pm |
#loop 100 {#unvar varname..?}
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