horks Apprentice
Joined: 20 Jul 2001 Posts: 127 Location: USA
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Posted: Sat Apr 09, 2005 2:13 am
Zmud mapper delay |
I've recently been using the zmud mapper to map out as much of the expansive mud that 3kingdoms is. I've got about 10,000 rooms linked, with area beginings named, which allows me to use the #walk command to go virtually anywhere in seconds. I love the mapper, and I can't imagine mudding with out it anymore :)
Here's my problem: Some rooms on 3kingdoms have a delay when moving through them (time portal, train, plane, etc). Is there a way to make the mapper wait in these rooms for a specified time, when I'm using speedwalking to run through them?
NOTE: Because of the random lines of crap i can get at any time, i'm not using any room matching options, as well as speedwalk in fast mode which ignores mud output. |
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