Voltec Newbie
Joined: 31 Oct 2004 Posts: 2
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Posted: Tue Nov 02, 2004 3:23 am
Potion translation script v1 (Medievia) |
Ok, nothing too fancy here for my first script... :D really just a modification of Carabas's "Subs" script which translated combat type info... this one will add what 70+ potions would do if quaffed. I compiled the list of potions from several sources, so if I missed some, or something is a 'potion of xxx' rather than a 'xxx potion', let me know and I will correct the listing. Oh, and I listed what level the spells are cast at where the info was available... so again, if you know or find info that is not included here, please post it so it can be added/corrected.
Thanks,
Matt
PS. Oh... the potions are for Medievia
Code: |
#CLASS {Subs}
#CLASS 0
#CLASS {Subs|Potions}
#TRIGGER {an amber potion} {#sub {amber potion (Sense life 20lvl)}}
#TRIGGER {golden amber potion} {#sub {golden amber potion (Sanctuary)}}
#TRIGGER {bee pheromone} {#sub {bee pheromone (Infra, Invis, Sense life)}}
#TRIGGER {black potion} {#sub {black potion (Cure Critical 15lvl)}}
#TRIGGER {blood red potion} {#sub {blood red potion (Cure Critical 20lvl)}}
#TRIGGER {bottle filled with a thick, grey liquid} {#sub {bottle filled with a thick, grey liquid (Det Invis & Infra)}}
#TRIGGER {bottle of apple syrup} {#sub {bottle of apple syrup (Refresh)}}
#TRIGGER {bottle of the Vintner's Best} {#sub {bottle of the Vintner's Best (Curse, Phant Images)}}
#TRIGGER {bright pink potion} {#sub {bright pink potion (Dispel Evil, Cure Critic 35lvl)}}
#TRIGGER {bubbling green potion} {#sub {bubbling green potion (Breathe Water)}}
#TRIGGER {clear potion} {#sub {clear potion (Teleport 20lvl)}}
#TRIGGER {cloudy white potion} {#sub {cloudy white potion (Str, Invis 13lvl)}}
#TRIGGER {corked vial of yellow liquid} {#sub {corked vial of yellow liquid (Cure Light)}}
#TRIGGER {crimson fluid} {#sub {crimson fluid (Plague, Stone Skin)}}
#TRIGGER {crystal potion} {#sub {crystal potion (Det Invis 15lvl)}}
#TRIGGER {crystalline goblet of rosy wine} {#sub {crystalline goblet of rosy wine (Prot from Evil)}}
#TRIGGER {deep blue potion} {#sub {deep blue potion (Rem Poison, Rem Curse 25lvl)}}
#TRIGGER {dragon's blood} {#sub {dragon's blood (Fireshield)}}
#TRIGGER {ebony potion} {#sub {ebony potion (Heal 30lvl)}}
#TRIGGER {elixir of life} {#sub {elixir of life (Heal, Cure Critic 30lvl)}}
#TRIGGER {effervescent potion} {#sub {effervescent potion (Str, Invis 13lvl)}}
#TRIGGER {flask filled with a pale, green mist} {#sub {flask filled with a pale, green mist (Armor, Sense life)}}
#TRIGGER {flask of holy water} {#sub {flask of holy water (Bless, Sanctuary 25lvl)}}
#TRIGGER {flask of sacred oils} {#sub {flask of sacred oils (Armor, Det Evil, Prot from Evil)}}
#TRIGGER {frothing purple potion} {#sub {frothing purple potion (Det Poison, Faerie Fire, Rem Poison)}}
#TRIGGER {glass vial filled with blood} {#sub {glass vial filled with blood (Heal)}}
#TRIGGER {glass vial of shimmering liquid} {#sub {glass vial of shimmering liquid (Word of Recall 15lvl)}}
#TRIGGER {glittering potion} {#sub {glittering potion (Cure Critical, Cure Light, Cure Serious 30lvl)}}
#TRIGGER {glob of royal jelly} {#sub {glob of royal jelly (Sanctuary)}}
#TRIGGER {glowing potion} {#sub {glowing potion (Word of Recall 25lvl)}}
#TRIGGER {potion of godlike protection} {#sub {potion of godlike protection (Armor & Bless 26lvl)}}
#TRIGGER {golden seal potion} {#sub {golden seal potion (Cure Critical 21lvl)}}
#TRIGGER {a green potion} {#sub {a green potion (Cure Critcal 20lvl)}}
#TRIGGER {potion of healing} {#sub {potion of healing (Heal lvl30)}}
#TRIGGER {hex-shaped crystal vial} {#sub {hex-shaped crystal vial (Bless, Prot from Evil 25lvl)}}
#TRIGGER {ivory potion} {#sub {ivory potion (Blindness, Str, Invis, Sanctuary 20lvl)}}
#TRIGGER {jasmine oil} {#sub {jasmine oil (Bless, Sense life)}}
#TRIGGER {potion of jetty liquid} {#sub {potion of jetty liquid (Det Evil, Det Magic, Det Poison)}}
#TRIGGER {potion of "Lar Neya"} {#sub {potion of "Lar Neya" (Word of Recall 20lvl)}}
#TRIGGER {potion of lifebringing} {#sub {potion of lifebringing (Heal 30lvl)}}
#TRIGGER {magenta potion} {#sub {magenta potion (Armor, Cure Light 13lvl)}}
#TRIGGER {menthol potion} {#sub {menthol potion (Teleport 14lvl)}}
#TRIGGER {milky potion} {#sub {milky potion (Teleport)}}
#TRIGGER {misty potion} {#sub {misty potion (Detect Invis, Evil, Magic 16lvl)}}
#TRIGGER {mug of freshly brewed coffee} {#sub {mug of freshly brewed coffee (Quickness, Refresh)}}
#TRIGGER {murky potion} {#sub {murky potion (Blindness 7lvl)}}
#TRIGGER {neon blue potion} {#sub {neon blue potion (Blindness, Harm, Curse 30lvl)}}
#TRIGGER {oil of preservation} {#sub {oil of preservation (Cure Critic, Plague, Sanctuary)}}
#TRIGGER {opaline potion} {#sub {opaline potion (Det Evil, Det Invis, Det Magic 16lvl)}}
#TRIGGER {an orange potion} {#sub {an orange potion (Sense life 20lvl)}}
#TRIGGER {plum potion} {#sub {plum potion (Armor, Invis)}}
#TRIGGER {potion of protection} {#sub {potion of protection (Stone Skin, Shield, Armor 30lvl)}}
#TRIGGER {shimmering liquid} {#sub {shimmering liquid (Str 25lvl)}}
#TRIGGER {silver potion of e'nata} {#sub {silver potion of e'nata (Invis, Refresh, Rem Curse)}}
#TRIGGER {small ceramic jar} {#sub {small ceramic jar (Rem Poison, Heal 10lvl)}}
#TRIGGER {small vial of bubbling salt water} {#sub {small vial of bubbling salt water (Breathe Water 20lvl)}}
#TRIGGER {soupy green potion} {#sub {soupy green potion (Armor,Cure Serious,Rem Poison 15lvl)}}
#TRIGGER {sparkling green liquid } {#sub {sparkling green liquid (Heal, Prot from Evil)}}
#TRIGGER {sparkling yellow potion} {#sub {sparkling yellow potion (Detect Invis 15lvl)}}
#TRIGGER {spirit of G'dangus} {#sub {spirit of G'dangus (Detect Invis, Sense life)}}
#TRIGGER {steaming mug of hot chocolate} {#sub {steaming mug of hot chocolate (Cure Critic, Cure Light, Cure Serious)}}
#TRIGGER {steaming mug of mint tea} {#sub {steaming mug of mint tea (Armor, Bless, Shield)}}
#TRIGGER {sulfurous potion} {#sub {sulfurous potion (Poison, Cure Light, Armor 13lvl)}}
#TRIGGER {sweet smelling elixir} {#sub {sweet smelling elixir (Rem Poison 25lvl)}}
#TRIGGER {swirling pink potion} {#sub {swirling pink potion (Quickness, Refresh)}}
#TRIGGER {swirling potion of blue and white} {#sub {swirling potion of blue and white (Word of Recall 15lvl)}}
#TRIGGER {tan potion} {#sub {tan potion (Cure Critic 14lvl)}}
#TRIGGER {teardrop-shaped glass vial} {#sub {teardrop-shaped glass vial (Armor, Det Invis 25lvl)}}
#TRIGGER {thick, mauve liquid } {#sub {thick, mauve liquid (Sanctuary 13lvl)}}
#TRIGGER {tiny drop of rain} {#sub {tiny drop of rain (Breathe Water)}}
#TRIGGER {potion of truesight} {#sub {potion of truesight (Sense Life, Det Invis, Det Evil 25lvl)}}
#TRIGGER {warm mug of coffee} {#sub {warm mug of coffee (Refresh)}}
#TRIGGER {weed-killer potion} {#sub {weed-killer potion (Harm, Plague, Poison)}}
#TRIGGER {yellow vial} {#sub {yellow vial (Quickness, Refresh)}}
#CLASS 0
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