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adamwalker
Apprentice


Joined: 12 Mar 2005
Posts: 195

PostPosted: Sat Mar 12, 2005 5:06 pm   

Strange prompt trigger -HELP
 
HEY, ill be very gratefull to anyone who can solve this problem for me...

this is the normal promt i have

260h, 170m (-)


and when i use different skills the prompts change

eg
260h, 270m e(-) ----- I have equilibrium

260h, 270m e([{-}]) ------ hidden with eq

260h, 270m eab([{-}]) ------ hidden with eq and other skills (a and b)

so the layout is basically
%1 h, %2 m , %3(%4)

what i want to do iuse have

the first health value put into variable @health , mana into @mana and for the end if %3 contains 'e' then @equilibrium = 1 and if %3 contains a @skillxxx = 1, also if %3 doesnt contain e then @equilibrium = 0

also if %4 = [{-}] then @hidden = 1


so if this prompt was triggered

260h, 270m ea([{-}]) the outcome should be

@health = 260
@mana = 270
@equilibrium = 1
@otherskilla = 1
@hidden = 1
@otherskillb = 0 (as the skill letter b wasnt there)



if someone can help ill be very gratefull.

thankyou guys.
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Dharkael
Enchanter


Joined: 05 Mar 2003
Posts: 593
Location: Canada

PostPosted: Sat Mar 12, 2005 5:50 pm   
 
Code:
#TRIGGER {(%d)h, (%d)m (*)~((*)~)} {health=%1
mana=%2
hidden=%if("%4"="[{-}]",1,0)
equilibrium=%if(%pos("e","%3"),1,0)
otherskilla=%if(%pos("a","%3"),1,0)
otherskillb=%if(%pos("b","%3"),1,0)
} "" {prompt}
_________________
-Dharkael-
"No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style."
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adamwalker
Apprentice


Joined: 12 Mar 2005
Posts: 195

PostPosted: Tue Mar 15, 2005 7:17 pm   thankyou
 
excellent fix! thankyou for that!!!

:)
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