Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
Shylim
Newbie


Joined: 26 Jun 2004
Posts: 4
Location: Russia

PostPosted: Tue Dec 14, 2004 8:42 am   

Mapper and doors again...
 
Hello.
Already saw many questions and answers, to similar questions.
But dont undestand realy :(

I play in mud Carrionfields

i see exit:

[Exits: north [west] east] - for samples

i try greate trigger {[west]} - #door w
But this dont work. Anybody can tell in detail as it to make?
With it trugger mapper dont write door on west (write on west and east or only east)
Version 7.0.5.

Thanks for your answer and excuse my english
_________________
Reply with quote
Falan
Wanderer


Joined: 17 Aug 2004
Posts: 98
Location: OK, USA

PostPosted: Tue Dec 14, 2004 9:11 am   
 
You'll need to quote the braces [ and ] with the quote charcter, ~. You must do that to prevent zMud from trying to parse any special characters.

#TR {~[west~]} {#DOOR w}

You can make a stringlist of directions, which will allow you to use one trigger to create doors for all directions.

#VAR DoorDir {north|east|south|west}
#TR {~[({@DoorDir})~]} {#DOOR %1}
_________________
zMUD 7.05a
Reply with quote
Shylim
Newbie


Joined: 26 Jun 2004
Posts: 4
Location: Russia

PostPosted: Tue Dec 14, 2004 6:38 pm   
 
Hmm... dont work - all some trouble....
It seems to me, that the door is drawn _before_ how the new room will be drawn *shrug
Any ideas? Actyaly very need it *sigh

Thanks for your answer
_________________
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net