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sammas Newbie
Joined: 11 Oct 2004 Posts: 3
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Posted: Mon Oct 11, 2004 12:32 pm
send prob from if statment |
Hi,
I need a little help with my triggers. I created a state trigger that works quite fine except one thing. I have the following if statemnt and the part in the true section is send to the mud as whole and not as 3 commands as it should do.
%if( %len( @nextdir) > 0,{@nextdir;#wait %random(1500,3500);sh}, %state)
nextdir : contains a direction e.g. e ( for east :) )
#wait %random(1500,3500);sh -> should wait for a little random time then start to sh ( search herbs )
%state -> resets the trigger states
when the state is reached I get as output : e;#wait 1786;sh
but it does not work. If I copy the exact string to my command line and send it to the mud, its seperated as intended.
Any idea what I have to do?
Regards
Sammas |
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nexela Wizard
Joined: 15 Jan 2002 Posts: 1644 Location: USA
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Posted: Mon Oct 11, 2004 12:49 pm |
First you should know that #WAIT is not intended for triggers http://www.zuggsoft.com/zmud/timers.htm, second %if returns a value try #IF instead, third %state returns the VALUE of the CURENT trigger state it doesn't reset it. try #STATE 0
There are also alot of other minor things but without seeing the whole trigger who knows. like Why %len??
#IF (@nextdir) {#EXEC @nextdir;#ALARM "searchherbs" {+%random(1,3)} {sh}} {#STATE 0}
Another Option could be a wait trigger state PLEASE take the time to read all the topics in the help file and also the refrence sections for the commands and functions you want to use in your triggers. |
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