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fisher1231
Beginner


Joined: 27 Sep 2004
Posts: 18

PostPosted: Mon Oct 11, 2004 10:51 pm   

Is there a way to detect when the automapper stops before ar
 
Is there a way to detect when the automapper stops before arriving at the destination? Im using slow speedwalk and dunno why, but it keep stopping in the middle of the walk on certain rooms, and i want to
#TRIGGER {mapperstoppedprematurely} {#FIND;di ak}
how could i make this work?
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nexela
Wizard


Joined: 15 Jan 2002
Posts: 1644
Location: USA

PostPosted: Tue Oct 12, 2004 12:09 am   
 
but it keep stopping in the middle of the walk on certain rooms.

Make sure those rooms are correctly captured, check the room and walk scripts in the room properties make sure there isn't an errant #PAUSE somewhere, Same goes with your triggers.
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fisher1231
Beginner


Joined: 27 Sep 2004
Posts: 18

PostPosted: Tue Oct 12, 2004 4:03 am   
 
they are captured right, i have even went through checked all exits of all surrounding rooms, reloaded the room name and description, and even tried deleting and completely remapping the rooms to no avail. no pauses in triggers either, as i have only used 1 pause in a trigger and its nowhere near these. I debugged and its not calling that trigger even.
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