Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » Finished MUD Scripts
Ryntrax
Wanderer


Joined: 15 Mar 2004
Posts: 55
Location: USA

PostPosted: Mon Jun 21, 2004 8:02 pm   

Medievia Communication Capture Window
 
A simple communication capture script for Medievia.

Tried as much as possible to match colors to originals.

Added time stamps to all communications.

IMHO window works best on right side vertically.

#CLASS {Chat Filter} {enable}
#ALIAS cwin {#SHOW {%ansi( blink, bold, yellow)2PSCRIPTING.COM %ansi( bold, yellow)-- Chat Windows Clan~/Town~/Form~/Immortal};#SHOW {%ansi( cyan)This Script Filters Clan~/Town~/Form~/Immortal and sends them};#SHOW {%ansi( cyan)to the corresponding window.};#SHOW {%ansi( bold, yellow)"~<~-~-~-~-~-~-~------------------------------------------~>"};#SHOW {%ansi( bold, red)Commands:};#SHOW {%ansi( bold, white)CWIN %ansi( bold grey) -- Help file for the Chat Filter.};#SHOW {%ansi( bold, yellow)"~<~-~-~-~-~-~-~------------------------------------------~>"};#SHOW {%ansi( white)_-^ADMIN~@2PSCRIPTING.COM^-_}}
#CLASS 0

#CLASS {Chat Filter|Imm}
#TRIGGER {*~[IMM~] %2:: %3} {#WINDOW globals %ansi( gray)~|%time( "hh:mm")~|%ansi( blue)~[%ansi( white)IMM%ansi( blue)~]%ansi( cyan)%2:%3}
#CLASS 0

#CLASS {Chat Filter|Clan}
#TRIGGER {*~[CLAN~] %1 has ENTERED the world of Medievia.} {#WINDOW chat %ansi( bold, yellow)~(%time( "hh:mm")~)%1 has entered the game.;#GAG}
#TRIGGER {~[CLAN~] %1 has BEEN NPK'd by %2!} {#WINDOW chat %ansi( bold, maroon)Clan %1 has been NPK'd by %2.;#CHATALL %ansi( bold, maroon)~*~* %1 has been NPK'd by %2.~*~*;#gag}
#TRIGGER {~[CLAN~] %1 has LEVELED!} {#WINDOW chat %ansi( bold, yellow)Clan %1 has leveled.;#CHATALL %ansi( bold, yellow)~*~* %1 has leveld.~*~*;#gag}
#TRIGGER {~[CLAN~] You feel %1 say, '%2'.} {#WINDOW chat {%ansi( bold, green)~[%ansi( yellow)%1%ansi( bold, green)~]%ansi( gray)%time( "hh:mm")%ansi( cyan):%2};#gag}
#TRIGGER {~[CLAN~] * heard you say, '%1'.} {#WINDOW chat {%ansi( bold, green)~[%ansi( yellow)RYN%ansi( bold, green)~]%ansi( gray)%time( "hh:mm")%ansi( cyan)%1};#GAG}
#TRIGGER {~[CLAN~] %1 has LEFT the game.} {#WINDOW chat %ansi( bold, yellow)~(%time( "hh:mm")~)~(%1~) has left the game.;#GAG}
#CLASS 0

#CLASS {Chat Filter|Town}
#TRIGGER {~[TOWN~] %1 ~(%2~) says, '%3'.} {#WINDOW chat {%ansi( bold, yellow)~[%ansi( bold, green)%1%ansi( bold, yellow)~]%ansi( cyan)%2%ansi( gray)%time( "hh:mm"):%ansi( bold, cyan)%3};#gag}
#CLASS 0

#CLASS {Chat Filter|BL}
#TRIGGER {~[BLOODLINE~] %1 says, '%2'.} {#WINDOW chat %ansi( bold, red)~[%ansi( gray)%1%ansi( bold, red)~]%ansi( gray)%time( "hh:mm"):%ansi( red)%2}
#TRIGGER {~[BLOODLINE~] Your (%w) (%w) says, '%3'.} {#WINDOW chat %ansi( bold, red)~[%ansi( gray)%2%ansi( bold, red)~]%ansi( gray)%time( "hh:mm"):%ansi( red)%3}
#TRIGGER {~[BLOODLINE~] 100~% heard you say, '%1'.} {#WINDOW chat %ansi( bold, red)~[%ansi( gray)RYN%ansi( bold, red)~]%ansi( gray)%time( "hh:mm"):%ansi( red)%1}
#CLASS 0

#CLASS {Chat Filter|Form}
#TRIGGER {~[FORM~] %1 tells everyone, '%2'.} {#WINDOW chat {%ansi( bold, yellow)~[%ansi( bold, purple)%1%ansi( bold, yellow)~]%ansi( gray)%time( "hh:mm"):%2}}
#CLASS 0

#CLASS {Chat Filter|Say}
#TRIGGER {^~*(%w) says, '%2'.} {#window chat %ansi( cyan)%1 says:%ansi( bold, cyan)%2}
#CLASS 0

#CLASS {Chat Filter|Tel}
#TRIGGER {You telepath %1, '%2'.} {#WINDOW chat %ansi( gray)~[%ansi( bold, red)RYN%ansi( gray)~-~>%ansi( red)%1%ansi( gray)~]%ansi( gray)%time( "hh:mm"):%ansi( bold, red)%2}
#TRIGGER {%1 telepaths you, '%2'.} {#WINDOW chat %ansi( gray)~[%ansi( bold, red)%1%ansi( gray)~]%ansi( gray)%time( "hh:mm"):%ansi( bold, red)%2}
#CLASS 0

#CLASS {Chat Filter|Shout}
#TRIGGER {*You hear%1 shout, '%2'.} {#WINDOW globals %ansi( bold, magenta)~|%time( "hh:mm")~|~[SHT~]%1:%2}
#TRIGGER {*You shout, '%1'.} {#WINDOW globals %ansi( bold, magenta)~|%time( "hh:mm")~|~[SHT~]I:%1}
#CLASS 0

Just a little help for the Medievia peoples.
Reply with quote
Broksonic
Novice


Joined: 16 Mar 2001
Posts: 38
Location: USA

PostPosted: Tue Nov 02, 2004 10:58 pm   
 
just a little thank you for the script.. i loved it..
i modded it a bit to have just the form, clan/tele and town functions to work for now, and put them in 3 seperate windows (not tabbed) and enabled logging for each one.

THANKS!!

Broksonic
Medievia
Clan 104

PS working on any more for MED? Wink
Reply with quote
fightcancer
Beginner


Joined: 01 Nov 2004
Posts: 17

PostPosted: Thu Nov 04, 2004 8:27 pm   
 
Ryntrax, r u the guy who does the 2P scripts?
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » Finished MUD Scripts All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net