Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
Loto
Apprentice


Joined: 05 May 2003
Posts: 194

PostPosted: Wed Apr 28, 2004 9:43 pm   

Editing a Plug-In
 
Is it possible to take a plug-in apart to see what triggers and things it uses?
Reply with quote
Walbert
Beginner


Joined: 30 Nov 2001
Posts: 10
Location: USA

PostPosted: Thu Apr 29, 2004 2:17 am   
 
Probably not. Plug-in's are not written using zMUD's script code, rather they are programmed and compiled much like zMUD itself. It would be equally difficult to take apart a plugin as it would be to take apart zmud.exe.
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net