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Timas Novice
Joined: 05 Jan 2003 Posts: 39 Location: Netherlands
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Posted: Sat Feb 28, 2004 2:48 pm
Recalling mapper |
Okey.. I've been trying to figure this out but I can't find any information on it.
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The Field of Honor [Room 24156]
The winding stone path leads beneath the branches of a might oak tree,
growing out of the rich soil to tower high above the heads of all who pass
beneath it. Sung to by Ogier treesingers, the oak thrives in all weather,
growing larger and stronger than other trees of its kind. Planted here to
<font color="red">recall</font id="red"> the life and deeds of Sita, daughter of Florencia, Eldest of Tsofu,
it grows as strong as she lived.
[Obvious Exits: north east south west]
A towering oak tree has been planted here to remember Sita by.
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When I walk into this room the mapper "recalls" me without me actually recalling. It does this everytime it sees the word 'recall' anywhere. I can't find where to clear this or disable it.
How would I go about to clear this setting? |
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Danlo Magician
Joined: 28 Nov 2003 Posts: 313 Location: Australia
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Posted: Sat Feb 28, 2004 4:47 pm |
Only thing I can think of is that you have a trigger set for the word Recall, and it recalls the mapper. Check for one and change it.
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nexela Wizard
Joined: 15 Jan 2002 Posts: 1644 Location: USA
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Posted: Sat Feb 28, 2004 7:41 pm |
Using something like this *MIGHT* work if you can't find the trigger
#UNTRIGGER Recall
It will give you a message if succesfully deletes the trigger |
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Timas Novice
Joined: 05 Jan 2003 Posts: 39 Location: Netherlands
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Posted: Sun Feb 29, 2004 4:00 am |
mm, went to see a movie, hadn't looked at it at all yet.
No trigger, only thing I ever did with it was set the recall location in my map *mutter* any more ideas? |
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BoringCabbage Newbie
Joined: 01 Sep 2003 Posts: 6
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Posted: Tue Mar 09, 2004 12:04 am |
I believe that you are having the same problem that I am having. zMud seems to have an internal alias that issues the #RECALL command whenever zMud sees the word "recall". Because the word "recall" occurs in your room description at the start of a line, zMud wrongly assumes you have issued the recall alias.
My problem is similar in that on my MUD there is a "recall" command that has nothing to do with teleporting. Whenever I send this command to the MUD, zMUD wrongly teleports me to the recall location in the mapper.
Does anybody know how to turn of this "function"? |
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