Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
GIDustin
Newbie


Joined: 04 Feb 2004
Posts: 2
Location: Uganda

PostPosted: Wed Feb 04, 2004 4:46 am   

Help with Chat Trigger
 
In my mud, text appears purple, and can span several lines. It always is one color, and the first line starts with "[chat]". I want to #CAP the entire message to a "Chat" window. Please advise.

Thanks in advance

- GIDustin
Reply with quote
GIDustin
Newbie


Joined: 04 Feb 2004
Posts: 2
Location: Uganda

PostPosted: Wed Feb 04, 2004 5:18 am   
 
Well, so far, I have a trigger set up:

ANSI matching
Pattern %e[35m*

#CAP Chat
#GAG

This currently works, but the "chat" and the "newbie" channel are teh same color, and I would like to differentiate the 2. A pattern that matches that "[chat]" at the beginning would help. ALSO, the #GAG doesnt stop a blank line from appearing in the main window. Any way to fix that?

- GIDustin
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net