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Apprentice


Joined: 05 May 2003
Posts: 194

PostPosted: Fri Feb 06, 2004 4:40 am   

Fun channels script for Abandoned Realms
 
Way to get channels out of your way and make them appear in a new window

#CLASS {Channels}
#TRIGGER {tells you} {:CHANNEL:#SAYPROMPT {%time( hh:nn)};#CAP CHANNEL;#GAG}
#TRIGGER {says} {:CHANNEL:#SAYPROMPT {%time( hh:nn)};#CAP CHANNEL;#GAG}
#TRIGGER {questions} {:CHANNEL:#SAYPROMPT {%time( hh:nn)};#CAP CHANNEL;#GAG}
#TRIGGER {answers} {:CHANNEL:#SAYPROMPT {%time( hh:nn)};#CAP CHANNEL;#GAG}
#TRIGGER {tells the group} {:CHANNEL:#SAYPROMPT {%time( hh:nn)};#CAP CHANNEL;#GAG}
#TRIGGER {you say} {:CHANNEL:#SAYPROMPT {%time( hh:nn)};#CAP CHANNEL;#GAG}
#TRIGGER {you question} {:CHANNEL:#SAYPROMPT {%time( hh:nn)};#CAP CHANNEL;#GAG}
#TRIGGER {you tell} {:CHANNEL:#SAYPROMPT {%time( hh:nn)};#CAP CHANNEL;#GAG}
#TRIGGER {shakes his head.} {:CHANNEL:#SAYPROMPT {%time( hh:nn)};#CAP CHANNEL;#GAG}
#TRIGGER {nods.} {:CHANNEL:#SAYPROMPT {%time( hh:nn)};#CAP CHANNEL;#GAG}
#CLASS 0

this is in no way mine, but its cool so i figured id post it. it can be changed for different channels, and was made to go with Abandoned Realms

Edit: Changes the script a little
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