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Tivalus
Newbie


Joined: 23 Dec 2003
Posts: 8

PostPosted: Tue Dec 23, 2003 2:05 pm   

Horizons: coordinates interpreted wrong
 
Far as i can see from the mapping program it understands the coordinates the wrong way.

If you do print pos in HZ it gives you EAST-WEST (x), NORTH-SOUTH (y)coordinates. From what I see, the explorer sees this as this the wrong way around taking the first number as NORTH-SOUTH(y) and the second as EAST-WEST (x).

This is quite confusing and honestly I don't feel like having to edit all locations I entered [V]
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Wed Dec 31, 2003 9:27 am   
 
That's because zExplorer works with more games than just Horizons, and all of the other games use a normal mapping standard of Latitude/Longitude, which is Y/X instead of X,Y. Horizons is the first one to just use an X,Y coordinate system with no N/S or E/W on the coordinates.

If you look at the bottom status bar help when you click on a field, it will always tell you whether or not it's expecting a X or Y value (N/S vs E/W).

However, I'll release a new version of zExplorer that supports this and reverses the various coordinate displays and input boxes. You really *should* edit any locations that you have entered wrong or else it can cause your User Rating to drop, or just delete the bad ones so that they can be re-entered.
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