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saryon
Beginner


Joined: 27 Nov 2003
Posts: 13
Location: USA

PostPosted: Sun Nov 30, 2003 11:52 am   

Guages and Mana
 
I have all my guages set up properly, but got a problem. When mana or movement goes into the negatives, none of the guages are updated any longer, I am assuming since they cant be divided for the lowguage portion. Here is the code I am using.

(%d)/(%d)hp (%d)/(%d)m (%d)/(%d)mn <-- prompt trigger

#var hp %1
#var maxhp %2
#var move %3
#var maxmove %4
#var mana %5
#var maxmana %6

Variables, and then the guages set up with @maxhp/4 @maxmana/4 etc for the low guage function.

Thanks for any help in this topic.

Matt
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Kjata
GURU


Joined: 10 Oct 2000
Posts: 4379
Location: USA

PostPosted: Sun Nov 30, 2003 12:36 pm   
 
Well, yes, they can't update. What does having -15% move mean? How is it supposed to display? Once the values go back into positive, it should continue working properly.
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saryon
Beginner


Joined: 27 Nov 2003
Posts: 13
Location: USA

PostPosted: Sun Nov 30, 2003 1:56 pm   
 
There is a spell called black plague that consistently drains mana and movement. So yes, I know it is a hassle. The only problem is that other triggers dont work either. I have one that just counts the -- Tick that is sent from the mud, and it doesnt even update when the number is negative. I am just trying to figure out if there is a way to make other triggers work when the guages are malfunctioning.
It is only a once and awhile thing that I get this cast on me(since I am PCFL and it only occurs in a Battlefield), but it is kinda annoying.

So what I am wondering I guess, is there a way to normalize the response to where if it is negative, it just reads back 0 so the other triggers can work, or am I kinda out of luck.

Thanks Kjata for your reply.

Matt
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Vodoc
Apprentice


Joined: 11 Apr 2003
Posts: 119
Location: Sweden

PostPosted: Sun Nov 30, 2003 3:59 pm   
 
I don't have zMUD at hand for the moment so I can't check for sure but I belive you should change your trigger from using %d to %n (check the help files to be sure it's the right command). %d only matches digits so the "-15" doesn't match, %n matches the sign and the digits.
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