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nazradin Apprentice
Joined: 23 Mar 2003 Posts: 114 Location: New Zealand
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Posted: Sun Feb 22, 2004 6:36 am
voice plug in question |
has anyone playing simu games got the voice plug in to work?
I can get it to use the #speak command for triggers but as far as capturing speach goes it works intermitantly at best mostly not
ie
works:
Shallimar deeply says, "He do be workin on tackle after all."
doesnt:
Shallimar deeply says, "Ye kin try."
and then doesnt seem to work
is it my script or do i need to set up something?
thanks Naz
#CLASS {Speech}
#ALIAS voice_Shallimar {
#SPEECH_VOICE 14
#SPEECH_SPEED 210
#SPEECH_PITCH 185
#SPEAK {@speech}
}
#ALIAS voice_merchant {
#SPEECH_VOICE 14
#SPEECH_SPEED 210
#SPEECH_PITCH 185
#SPEAK {@speech}
}
#VAR hasavoice {Shallimar|@merchant|Ardwen}
#TRIGGER {(%x) *{says|asks|exclaims|whispers}, "(*)."} {
speech = %2
#IF %ismember( %1, @hasavoice) {voice_%1}
#IF %ismember( %1, @merchant) {voice_merchant}
}
#TRIGGER {(%x) recites: "(*)."} {
speech = %2
#IF %ismember( %1, @hasavoice) {voice_%1}
#IF %ismember( %1, @merchant) {voice_merchant}
}
#CLASS 0 |
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musishun00 Wanderer
Joined: 16 Dec 2003 Posts: 77 Location: USA
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Posted: Sun Feb 22, 2004 9:30 am |
I'm sorry that I don't know the answer to your question, but I have one of my own. I haven't heard of the speech plugin. I'm assuming it just speaks aloud the text sent to you? Where can I get it, and does it work for all muds? Thanks, and I hope someone out there knows the answer to your problem, as I may run into it as well.
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nazradin Apprentice
Joined: 23 Mar 2003 Posts: 114 Location: New Zealand
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Posted: Sun Feb 22, 2004 10:48 am |
check the plug in section on zugmud homepage
naz |
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