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parrotslave Wanderer
Joined: 01 Jul 2002 Posts: 81 Location: USA
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Posted: Tue Sep 23, 2003 4:12 pm
Easy way to change exits? |
All the exits between land and bodies of water have been changed from north, south, east, west to wade north, wade south, wade east, wade west.
I have thousands of changes to make on my map because of this.
I used zMapper to assign room types to water and the different types of land around them when I mapped the terrains.
Is it possible to make a script that will identify exits between bodies of water and lands and update the exit with the new wade?
I tried to open the database with Access and use querries to change things, but my version of Access is too old. Any way to do this with zMud?
Thanks! |
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LightBulb MASTER
Joined: 28 Nov 2000 Posts: 4817 Location: USA
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Posted: Tue Sep 30, 2003 7:49 am |
I'm not knowledgeable enough on mapper operations to give you a detailed answer. I don't think there's any easy way to do this. You'll probably need to make all these exits into "Other" exits.
Possibly something like this:
Open character and mapper offline
#TELEPORT to next room
Get the exits using %roomexit
Loop through the exits and decide which ones need wade using %roomkind
Set the exits to wade using %roomlink, %roomportal, or %doorname
Advance to the next room using #TELEPORT
No idea if that will work. You might get better ideas on the zMapper forum. |
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Interitus Novice
Joined: 16 Mar 2003 Posts: 45 Location: Russia
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Posted: Tue Sep 30, 2003 10:20 am |
Hi, parrotslave!
You can create blank database in your old version of MS Access, then link it to tables in actual database (use File -> External data menu), then use your SELECT/UPDATE queries.
Hope that helps. :) |
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