Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
Yamabushi
Apprentice


Joined: 29 Jul 2003
Posts: 101
Location: USA

PostPosted: Fri Sep 19, 2003 6:09 am   

auto mapper configureration for t2t
 
Ok second problem. I'm trying to configure the automapper in my 6.62 to map for me. Here is a sample of what room data looks like for me.

The streets of Minas Tirith(s, n and e)
HP:230 EP:230>
A dark tunnel through the embrasure(s and n)
A dying soldier
HP:230 EP:230>
The streets of Minas Tirith(s, w and n)
HP:230 EP:230>
The streets of Minas Tirith(nw, s and e)
HP:230 EP:230>
The streets of Minas Tirith(nw, s, se and gate)
A tall guard of Minas Tirith [2]
HP:230 EP:230>
The streets of Minas Tirith(se, w and ne)
HP:230 EP:230>
The streets of Minas Tirith(s, w, n and e)
HP:230 EP:230>
The streets of Minas Tirith(s, w, n and e)
HP:230 EP:230>
A basic shop(back and out)
A trash can
Vyger stands here tending shop
HP:230 EP:230>

I'm having one heck of a time getting it to set up, any ideas, or anyone who's done it before and can tell me how?

Thanks,
Yama
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net