Malaphus Novice
Joined: 11 Aug 2003 Posts: 34 Location: USA
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Posted: Wed Aug 20, 2003 2:39 am
Fixing Paths that run into walls |
I converted some of my old aliases into zMud paths and have a question. A bunch of my aliases run into walls (I just typed the alias wrong when i did it in the MUD a long time ago but they still get there.... Now, I can slowwalk the path and it will abort when i run into the wall, but is there a way I can tell what section of the path is broke? so i can take it out.
This isnt really a *problem* per say, but its annoying to run into walls while rooms are spamming by hehe...
Thanks in advance! |
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