scyren Beginner
Joined: 13 Oct 2000 Posts: 25 Location: Monroe, WA USA
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Posted: Wed Jul 30, 2003 1:47 am
Dragonrealms: Maps |
Getting ready to post some maps for dragonrealms at http://groups.yahoo.com/groups/DRzMUD under the files section.
Also, below is the class I'm using to do this. I couldn't find a way to fix the problem with rooms being identified but just being created so they overlapped the room that was already on the map. So, I made macros and what not to do it for me ;)
Here's a copy and paste out of the text section of the editor, should be able to paste it back in (I hope ;))
Wijet
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Code: |
#CLASS {Mapping}
#ALIAS MakeGo {
#door {%1} {%2 %3}
#MAKEROOM %1
~Go %2 %3
}
#VAR Room_Name {Langenfirth, Jalgelvjegu}
#VAR Room_Desc {Wheels and hooves clatter on the wood as they move on and off the platform of the landing. Heavy foot traffic joins the carts and wagons to add to the general turmoil of arriving goods and departing trades. Through the general commotion can be heard chimes from a nearby temple and the occasional call of a lake bird frightened from its perch.}
#VAR Room_Exits {w|nw|?|?|?|?|?|?|?|?|?|?|?|?|?|?|?|?|?|?}
#TRIGGER {o} {} "" {gsl}
#COND {^~[(*)~]$} {Room_Name=%1}
#TRIGGER {I} {Room_Desc=%gsl( I)} "" {gsl}
#TRIGGER {j} {
Room_Exits=%2
#TAG name @Room_Name
#TAG exit @Room_Exits
#TAG desc @Room_Desc
} "" {gsl}
#KEY CTRL-KEY7 {
#MAKEROOM NW
NW
}
#KEY CTRL-KEY8 {
#MAKEROOM NORTH
NORTH
}
#KEY CTRL-KEY9 {
#MAKEROOM NE
NE
}
#KEY CTRL-KEY4 {
#MAKEROOM WEST
WEST
}
#KEY CTRL-KEY5 {
#MAKEROOM Out
out
}
#KEY CTRL-KEY6 {
#MAKEROOM E
East
}
#KEY CTRL-KEY1 {
#MAKEROOM SW
SW
}
#KEY CTRL-KEY2 {
#MAKEROOM South
South
}
#KEY CTRL-KEY3 {
#MAKEROOM SE
SE
}
#KEY CTRL-KEY0 {
#MAKEROOM DOWN
DOWN
}
#KEY CTRL-DEC {
#MAKEROOM Up
UP
}
#CLASS 0
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