Hi, I need some help running a trigger that makes communication go to another window.
Teh curren trigger for one channel is
&player gossips, '&message'
{then its value is}
#ga
#win Comm {@player gossips, '@message'}
#BEEP
:Comm:#co 6
Now the trouble is when ppl go like
Someone gossips, 'Hi there ;)'
It apperars that having the symbol ";" within the variable makes the trigger abort itself
no i was wondering why, anyone have any thoughts?