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Arthy
Newbie


Joined: 12 May 2003
Posts: 8
Location: Switzerland

PostPosted: Sat Jun 07, 2003 5:04 pm   

Automapper 6.62 slooooowwwww!
 
I mapped all my maps with 6.40 and now it works fine with 6.62 in follow mode, even faster, but in creation it has become so slow... there's kinda huge lag ...

Any other exp this problem too?


-One Ring to rule them All-
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Rorso
Wizard


Joined: 14 Oct 2000
Posts: 1368

PostPosted: Sat Jun 07, 2003 5:21 pm   
 
quote:

I mapped all my maps with 6.40 and now it works fine with 6.62 in follow mode, even faster, but in creation it has become so slow... there's kinda huge lag ...


How many rooms are there in the map?

Rorso
Currently using zMUD 6.62
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Arthy
Newbie


Joined: 12 May 2003
Posts: 8
Location: Switzerland

PostPosted: Sat Jun 07, 2003 5:38 pm   
 
I've a single .mdb file, with various zones
in it, but all together my map have more than
11'000 rooms... oops, not that good with a pentium II 366 Mhz???
Should I split rooms in various .mdb files?

Thanks for taking care of my problem.

-One Ring to rule them All-
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Rorso
Wizard


Joined: 14 Oct 2000
Posts: 1368

PostPosted: Sat Jun 07, 2003 7:28 pm   
 
quote:

I've a single .mdb file, with various zones
in it, but all together my map have more than
11'000 rooms... oops, not that good with a pentium II 366 Mhz???
Should I split rooms in various .mdb files?


I'm not entirely sure how Access handles this. The worst case scenario is that it has to go through all the 11.000 rooms when adding a new entry though. There might be a way to solve this although after have created 3000 rooms and still need 7000 I'm unable to reach a total of 10.000.

The possible way to solve it is if Access has support for representing the index of the database as a binary tree if it doesn't already. You might want to attempt to open the .mdb with Access and see if this is possible somehow (remember to take a backup!).

Rorso
Currently using zMUD 6.62
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Kjata
GURU


Joined: 10 Oct 2000
Posts: 4379
Location: USA

PostPosted: Sat Jun 07, 2003 10:23 pm   
 
Try enabling the Load entire map into memory when loaded option in the Interface section of the Map Properties.

Kjata
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Arthy
Newbie


Joined: 12 May 2003
Posts: 8
Location: Switzerland

PostPosted: Sun Jun 08, 2003 3:23 pm   
 
Interface option doesn't solve the problem, tho
it seems a little better. Seems the file's to
big for my CPU.. tho it's only database work...
Strange, any other idea, nice folk?

Arthy

Currently on 6.62

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to rule them All-
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Vijilante
SubAdmin


Joined: 18 Nov 2001
Posts: 5182

PostPosted: Sun Jun 08, 2003 4:35 pm   
 
Make sure your Jet drivers and MDAC version are up to date. Detailed information and links to get current packages can be found at:
http://www.zuggsoft.com/data/
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Arthy
Newbie


Joined: 12 May 2003
Posts: 8
Location: Switzerland

PostPosted: Mon Jun 09, 2003 12:28 pm   
 
Allright, afterall, w/help of all your post, the mapper's speed regained an average level.
Thank for such great support,

:-)

Currently on 6.62

-One Ring
to rule them All-
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Strider0
Newbie


Joined: 12 Jun 2003
Posts: 1
Location: USA

PostPosted: Thu Jun 12, 2003 4:47 pm   
 
I have same problem as Arthy. I use a P4 2.0G though so I don't think cpu speed is the culprit. In 6.62 it takes me 5-10 seconds to map 1 room. Load map memory hasn't helped. I use 1 big zone instead of many zones because in past versions going from 1 zone to another was to slow for a pk mud. I also have room desc turned off, I wonder if this has effect?

Strider
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Arthy
Newbie


Joined: 12 May 2003
Posts: 8
Location: Switzerland

PostPosted: Thu Jun 12, 2003 6:15 pm   
 
It comforts me a bit to see that P4 have same
problems. We are about to help the update progress of Zmud or what? Change our hardware?... *Comfort* Strider0

Currently on 6.62

-One Ring
to rule them All-
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Kjata
GURU


Joined: 10 Oct 2000
Posts: 4379
Location: USA

PostPosted: Fri Jun 13, 2003 12:11 pm   
 
So, Strider0, did you try the link Vijilante posted?

Kjata
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