Ethemos Newbie
Joined: 11 Dec 2011 Posts: 3 Location: Oslo
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Posted: Wed Jun 18, 2014 6:06 am
Zmud Script Help |
PostPosted: Wed Jun 18, 2014 7:06 am
Zmud Script Help
I've just recently returned to mudding and coding new areas.
In the past I created a script I no longer remember which was ment to travel to a variable mob set by the script, and when there where no mobs available I would trigger "that the mob is no longer here by replacing the variable for @mob" so that it would continue over to 10 random mobs and continue there.
It to check that the spawn rate is set correctly and that everything works.
The only part of the script I've found is this:
#CLASS Spawn rate test
#ALIAS {mob} {#VAR mob %1}
#TRIGGER {They aren't here} {t @mob}
What I need is that the #Trigger {They aren't here} chooses from let say 10 different mobs when triggered and enters the mob it chooses into the @mob variable.
Hope you can help.
I completely suck at writing zmud scripts, so the "dumped down version would be highly appreciated.
Regards
Mikael |
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