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Kreilan Newbie
Joined: 28 Feb 2003 Posts: 5
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Posted: Fri Feb 28, 2003 4:36 am
Small Mapping issue |
I've got a small mapping problem I hope you can help me with. I have zmud 6.4 and the mapper seems to be having quite a lot of trouble working correctly in follow mode. For example, I'll type 'north' and the little blue circle won't go north. It'll just sit there even though I've mapped the whole zone.
I believe I've pin pointed the problem to be the room descriptions. The room description on the room I'm moving into on the mud will be exactly the same as the room description on the mapper, however, I believe that the mud is sending a carriage return at some point that screws up the mapper when I'm in follow mode. This is somewhat hard to explain because I don't think I can demonstrate it properly in the text of this post. I can try to give an example though...
Room Description on mud:
Room description, room description
continue room description
Room Description on mapper:
Room description, room
description continue room description
This is the only thing I can find that would account for the follow mode not working properly. Any ideas how to fix this? Can follow mode be set to only use the room name and exits to determine whether the room I'm moving into is right or not? Thanks for your help. |
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Dumas Enchanter
Joined: 11 Feb 2003 Posts: 511 Location: USA
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Posted: Fri Feb 28, 2003 4:40 am |
I know this isn't exactly the solution you are looking for, but you can always turn off the verifying of room info I believe
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Kreilan Newbie
Joined: 28 Feb 2003 Posts: 5
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Posted: Fri Feb 28, 2003 5:33 am |
My first question would then be, how do you do that? Also, is there a way to turn off only verification of room description info?
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TonDiening GURU
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Joined: 26 Jul 2001 Posts: 1958 Location: Canada
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Posted: Fri Feb 28, 2003 2:08 pm |
quote:
I'll type 'north' and the little blue circle won't go north. It'll just sit there even though I've mapped the whole zone.
Sounds like it isn't getting an #OK command for that movement; perhaps you
don't have your prompt #TAG'd if you are using #TAG. Post real content
and we'll have a look at it.
Ton Diening |
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Kreilan Newbie
Joined: 28 Feb 2003 Posts: 5
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Posted: Tue Mar 04, 2003 4:20 am |
I'm not quite sure what you mean by using the #tag command. I don't have that particular command, that I know of, anywhere in my triggers, aliases, etc. I'll try to post some real content here by giving you the room descriptions I wrote down as an example. Hopefully the formatting will be right.
Example of room description on mud:
The path seems to lead directly between two mountains to the south and north,
making this the smallest valley you have ever seen. It is desolate for a
valley, with no more water or wildlife then the rest of the Spine. The path
runs straight through north and south.
Example of room description on mapper:
The path seems to lead directly between two mountains to the south and
north, making this a valley that barely is worth being called such. It is
desolate for a valley, with no more water or wildlife then the rest of the
Spine. The path runs straight through north and south.
If this is formatted properly, you can see how to lines don't match up. Would this be causing my problem? How do you think I could fix this. This was the only difference that I could find and the only reason I could think of, as to why this isn't working. Thanks for all your time. |
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