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Davos
Adept


Joined: 30 Jan 2003
Posts: 228
Location: USA

PostPosted: Fri Feb 21, 2003 1:42 am   

Using the Mapper
 
I want to be able to Speedwalk/Slowwalk, without it checking each location before it moves, i want it to go that direction whether it matches like it thinks it should or not, another thing i want is to be able to pause 2 seconds after every room enter
if I put #wait 2000 in the onroomenter alias will this work? let me know thanks

The Seaworthy
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Davos
Adept


Joined: 30 Jan 2003
Posts: 228
Location: USA

PostPosted: Fri Feb 21, 2003 1:43 am   
 
Well the onroomenter with #wait 2000 didnt work, but what will? theres gotta be some way to do this, thanks

The Seaworthy
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Emit
Magician


Joined: 24 Feb 2001
Posts: 342
Location: USA

PostPosted: Fri Feb 21, 2003 2:11 am   
 
#wait only affects the execution of whatever block its contained in.

#alias onroomenter {
#stop
#wait 2000
#step
}

should work, but i don't use the mapper, so experiment with this a little. Also, look at the helpfiles for #slow, #pause, and #ok, some of these commands might help you.

--------

moon.icebound.net:9000
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Davos
Adept


Joined: 30 Jan 2003
Posts: 228
Location: USA

PostPosted: Fri Feb 21, 2003 2:29 am   
 
ok someone who uses the new aliases help me? it has these aliases inherited in the system class, but you cant edit them, well you can, but then it recreates a new one, so how do i add
#stop
#wait 2000
#step

to the alias onroomenter

HELP

The Seaworthy
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Davos
Adept


Joined: 30 Jan 2003
Posts: 228
Location: USA

PostPosted: Fri Feb 21, 2003 3:18 am   
 
New Twist, I put it on slow walk, then I set, a trigger to trigger on something that happens in every room to do this:

#wait 2000
#ok

then I make sure theres no text strings in the prefs for slow walking that makes it walk, this works awesome for the first walk then after that i just jams the commands into the system which is what i am trying to keep from happening, any help?

The Seaworthy
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