|
Wulfsbane Wanderer
Joined: 11 Oct 2000 Posts: 63 Location: USA
|
Posted: Sun Feb 02, 2003 10:02 pm
Slow Command |
I wanna use #Slow to walk around and check to see if the room is clear or not. If it isn't I want to #Pause and then clear it.
When I enter an empty room it looks like this:
quote: Inside the Great Silver Archway
[ Exits: n e s w ]
< 478H 139M 570V -262A >
When there are mobs I get an output like this:
quote: Inside the Great Silver Archway
[ Exits: n e s w ]
A disgusting mangy mongrel is searching for a piece of garbage to eat here.
A Holy Defender is standing here, watching the passersby calmly.
< 478H 139M 570V -262A >
I've successfully moved around using 2 ways. Triggering off of ~[ Exit: * ~] and triggering off of ~< H (*d)M (*d)V{ -| }(*d)A ~> . Triggering off of Exit does help me check the room is empty or not. While trigger off of the prompt causes me to stop 1 room after a room I want to stop in.
Is there any way I can get zMUD to stop in the correct room?
Wulfsbane
http://www.tempusmud.com |
|
|
|
Kjata GURU
Joined: 10 Oct 2000 Posts: 4379 Location: USA
|
Posted: Mon Feb 03, 2003 1:09 am |
Trigger on the prompt and make sure that Trigger on Prompt is enabled for that trigger.
If that still doesn't work, trigger on the exits to pause the slowwalk, then check if the room is empty and if it is, trigger on the prompt and continue the slowwalk.
Kjata |
|
|
|
|
|