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Alexbjor
Newbie


Joined: 27 Aug 2002
Posts: 8
Location: USA

PostPosted: Mon Jan 20, 2003 10:58 pm   

Limiting Auto-Descriptions in Mapping
 
In the mud I most frequently attend, there is a set color scheme for reporting room descriptions with a static color for room title, description, and exits.

Sometimes, when mapping, extraneous text is entered in the description, or more frequently the room name. It is always a different color than that of the actual name. Is there any way to limit what the mapper senses as the name?

Example:

170/170hp 160/160mv 17/30bp 635 Midgaard l <<Prev. command ln. -- multi color
The Blackfoot Inferno Bar <<Name line. Always drk green.
You have entered a small bar, the walls are made of straw and clay the
connect the wood beams and planks together. This place is very busy with
people running in and out from all walks of life, to the north you see an
archway. <<Description. always drk. gray

[Exits: north east] <<exits. always white
An adventurer staggers back and forth. <<unwanted info. always lt. green



Thanks for your help!

Alex B
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TonDiening
GURU


Joined: 26 Jul 2001
Posts: 1958
Location: Canada

PostPosted: Tue Jan 21, 2003 6:17 am   
 
To get rid of things that show up often in your descriptions you can trigger them and give it a #NOMAP command.

For the description, you are interested in #TAG'ing things. You can ansi trigger the different parts and specifiy the color. Don't forget to also #TAG your prompt and reconfigure your map.

See the help files/forum search for numerous examples.

Ton Diening
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