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bluedragon
Novice


Joined: 01 Jul 2003
Posts: 30
Location: USA

PostPosted: Sat Nov 01, 2003 7:49 am   

zmud slowdown
 
it seems that after having zmud open and connected/botting on a mud after about 24hours i notice it's taking up over 140m of memory according to task manager, and is very slow to responding to input or showing output - however triggers seem to go off just fine still, because i've seen it happen while logged onto the mud with a different prog at the same time.

it takes a long time to close, but once i close and restart it, it works just fine again.

i have my scroll back buffers set at 5k, and there's always 4 windows open - main char, cleric, a public capture (auctions, info, gossips, ect) and then a tell capture.

has anyone else experienced this slowdown? could it be a setting i've set/unset somewhere? my other programs run just fine when this happens to zmud.
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Vijilante
SubAdmin


Joined: 18 Nov 2001
Posts: 5182

PostPosted: Sat Nov 01, 2003 7:57 am   
 
This is likely an issue with the memory usage you are experiencing. There are many improvments in both speed and memory usage in the next public version; so just hold on till then.
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