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Krule Adept
Joined: 12 Nov 2000 Posts: 268 Location: Canada
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Posted: Sat Mar 27, 2004 9:10 pm
Automapper Help (Mud Developper) |
Hi, I think I've asked this before and never gotten a good response...
I'm attempting to make a map of my mud, and I've coded in the necessities to get the mxp tags RoomName, RoomDesc and RoomExits to work. However many of my rooms look like such
{*} RoomName {*}
or
/= RoomName =
And zmud just..ignores the first characters until it reaches a letter or number. I need to be able to map these rooms somehow, and changing all the room names is just..unnacceptable. Any ideas? |
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Krule Adept
Joined: 12 Nov 2000 Posts: 268 Location: Canada
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Posted: Sun Mar 28, 2004 12:51 am |
Surely someone must have an idea?
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Krule Adept
Joined: 12 Nov 2000 Posts: 268 Location: Canada
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Posted: Sun Mar 28, 2004 8:47 am |
Anyone..at all?
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Rainchild Wizard
Joined: 10 Oct 2000 Posts: 1551 Location: Australia
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Posted: Sun Mar 28, 2004 12:22 pm |
Are the MXP tags surrounding the roomname, or the squiggly stuff?
Like does the following work:
<!ELEMENT rname FLAG="RoomName">
{*} <rname>The Temple of Lloth</rname> {*}
and/or
/= <rname>The Weaponsmith's Shop</rname> =
By the way you might get more response from the Developers forum... I can't speak for other developers, but usually I ignore posts in the general forum as I don't have the time, so I generally only keep up with the beta and developers forums. |
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Krule Adept
Joined: 12 Nov 2000 Posts: 268 Location: Canada
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Posted: Sun Apr 04, 2004 3:45 am |
No, it's around the whole roomname.
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chris74269 Novice
Joined: 26 Mar 2003 Posts: 40
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Posted: Sun Apr 04, 2004 6:30 am |
i encountered this problem as well, i solved it by making a trigger #TRIGGER {~{~*~}} {#SUB .} and so forth with any other special brackets around rooms, then moved each one into a class and made a setting to enable/disable these class folders when entering/leaving the zone
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