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Fallen.Anvil
Novice


Joined: 12 Jul 2012
Posts: 47

PostPosted: Sun May 01, 2016 6:29 am   

Auto Logging
 
How can I have Cmud start a log every time I log in with a character and store that log in a specific directory?

I'll be wanting to log different characters so if they could have their name added to the log.txt file that would be great.
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4671
Location: Pensacola, FL, USA

PostPosted: Sun May 01, 2016 1:41 pm   
 
#EVENT onConnect {
#LOG %concat(%sessionid, " ", %char, " ", %time(yyyy-mm-dd), " ", %time(hh), "00.txt")
}


%char is only defined as the character name if you have auto log in set up i believe.
So you may need some other way of automatically determining which character the log is for.

#LOG defaults to the session folder, unless you specify a full path name.
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Bradley21
Beginner


Joined: 08 Jan 2016
Posts: 16

PostPosted: Sun May 29, 2016 12:59 am   
 
So...to set up something like this...where would you create it? A trigger?
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4671
Location: Pensacola, FL, USA

PostPosted: Sun May 29, 2016 1:45 am   
 
That snippet of code could be entered on the command line.

#EVENTs are like an alias, but they go off based on other criteria than a line of text from the game.
Though you can #RAISE them from inside a trigger.
The onConnect #EVENT will fire whenever you establish a connection between your client and the game server.
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