|
fylke Newbie
Joined: 11 Apr 2015 Posts: 8 Location: Sweden
|
Posted: Mon Apr 13, 2015 5:47 am
#CAP, triggers and timers, newbie (?) questions |
So, i was hoping to capture my killrun reset timers into a window.
I was thinking a trigger on pattern say "you killed clone".
Then capture it to my window "resettimers", with my own text "Clonerun" and a
countdowntimer behind it counting down from 120 minutes when trigger is executed.
Is this doable?
Also, how do i change the output of captured text in my new window? I have a combat window
at the moment, capturing the pattern it triggers on. Can i change it into writing what i want instead
of what the mud says, with a fontcolour of my choosing?
Thanks in advance!
/Fylke |
|
|
|
shalimar GURU
Joined: 04 Aug 2002 Posts: 4691 Location: Pensacola, FL, USA
|
Posted: Wed Apr 15, 2015 7:09 pm |
#TRIGGER {you killed clone} {
#CAPTURE resetTimers
#ALARM "cloneKilled" +120 {do something}
}
#CW will color just the pattern
#CO colors the entire line
#SUB or #PSUB are the ones to change the text. |
|
_________________ Discord: Shalimarwildcat |
|
|
|
fylke Newbie
Joined: 11 Apr 2015 Posts: 8 Location: Sweden
|
Posted: Thu Apr 16, 2015 4:26 am |
Thank you for your reply. Unfortunately, I made CMUD go aboslutely haywire trying it :(
|
|
|
|
shalimar GURU
Joined: 04 Aug 2002 Posts: 4691 Location: Pensacola, FL, USA
|
Posted: Fri Apr 17, 2015 11:08 am |
Can you be more specific?
|
|
_________________ Discord: Shalimarwildcat |
|
|
|
fylke Newbie
Joined: 11 Apr 2015 Posts: 8 Location: Sweden
|
Posted: Tue Apr 21, 2015 8:40 pm |
Sorry for late reply....the main window disappeared....all i was left with was my #cap windows....
|
|
|
|
shalimar GURU
Joined: 04 Aug 2002 Posts: 4691 Location: Pensacola, FL, USA
|
Posted: Wed Apr 22, 2015 2:26 am |
Go into settings.
Find the window object.
Make sure the box for visible is checked. |
|
_________________ Discord: Shalimarwildcat |
|
|
|
fylke Newbie
Joined: 11 Apr 2015 Posts: 8 Location: Sweden
|
Posted: Sun Apr 26, 2015 6:36 am |
cant find that....but not a problem anymore, made buttons in zmud instead....
|
|
|
|
|
|