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fylke
Newbie


Joined: 11 Apr 2015
Posts: 8
Location: Sweden

PostPosted: Mon Apr 13, 2015 5:47 am   

#CAP, triggers and timers, newbie (?) questions
 
So, i was hoping to capture my killrun reset timers into a window.

I was thinking a trigger on pattern say "you killed clone".
Then capture it to my window "resettimers", with my own text "Clonerun" and a
countdowntimer behind it counting down from 120 minutes when trigger is executed.

Is this doable?

Also, how do i change the output of captured text in my new window? I have a combat window
at the moment, capturing the pattern it triggers on. Can i change it into writing what i want instead
of what the mud says, with a fontcolour of my choosing?

Thanks in advance!

/Fylke
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4671
Location: Pensacola, FL, USA

PostPosted: Wed Apr 15, 2015 7:09 pm   
 
#TRIGGER {you killed clone} {
#CAPTURE resetTimers
#ALARM "cloneKilled" +120 {do something}
}

#CW will color just the pattern
#CO colors the entire line
#SUB or #PSUB are the ones to change the text.
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fylke
Newbie


Joined: 11 Apr 2015
Posts: 8
Location: Sweden

PostPosted: Thu Apr 16, 2015 4:26 am   
 
Thank you for your reply. Unfortunately, I made CMUD go aboslutely haywire trying it :(
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4671
Location: Pensacola, FL, USA

PostPosted: Fri Apr 17, 2015 11:08 am   
 
Can you be more specific?
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fylke
Newbie


Joined: 11 Apr 2015
Posts: 8
Location: Sweden

PostPosted: Tue Apr 21, 2015 8:40 pm   
 
Sorry for late reply....the main window disappeared....all i was left with was my #cap windows....
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4671
Location: Pensacola, FL, USA

PostPosted: Wed Apr 22, 2015 2:26 am   
 
Go into settings.
Find the window object.
Make sure the box for visible is checked.
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fylke
Newbie


Joined: 11 Apr 2015
Posts: 8
Location: Sweden

PostPosted: Sun Apr 26, 2015 6:36 am   
 
cant find that....but not a problem anymore, made buttons in zmud instead....
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