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Fluoride
Newbie


Joined: 20 Dec 2011
Posts: 6

PostPosted: Tue Dec 20, 2011 5:16 am   

Step Delay Speed
 
Hi.
I play on a mud where the speed at which movement through rooms in allowed is dependent on a number of factors.
Is it possible to access and modify the value of the auto mapper step delay through script, so I can have (for example) a trigger that sets my step speed to 250 when I mount my horse and then sets it to 800 when I dismount?
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Fluoride
Newbie


Joined: 20 Dec 2011
Posts: 6

PostPosted: Tue Dec 20, 2011 5:06 pm   
 
Decided to switch to Cmud - figured out how to do it after I switched so I don't know if this will work for Zmud or not, but I found you can access the step delay value with #CALL %pref.

#CALL %pref(SendDelay,250) sets a 250ms delay.

Hope this helps if anyone else was trying to achieve the same thing
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Tue Dec 20, 2011 10:32 pm   
 
ZMud doesn't have scriptable access to preferences, and it only has one send-delay setting (CMud now has two).
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