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gamesover
Novice


Joined: 06 Jun 2007
Posts: 30

PostPosted: Wed Apr 23, 2008 8:02 am   

slow walk abort in the middle way
 
Hi, I am using map fuction of zmud at the slow walk model. However, everytime when I passed a special room, the slow walk is always interruptted and feedback "Slow walking aborted". This exact room requires a little more time you need to enter, and nothing else at all. However, my path always stop when coming into the room and never continue. I tried to type "#ok" manually but doesn't work. Certainly, the time required to enter into the room is not exceed the timeout of slow walk.
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Leyline
Wanderer


Joined: 03 Feb 2007
Posts: 64

PostPosted: Wed Apr 23, 2008 5:12 pm   
 
Maybe it does indeed exceed the timeout?
Have you checked the settings?
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