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Doris Ballard
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Joined: 12 May 2007
Posts: 12

PostPosted: Thu Feb 21, 2008 8:50 pm   

Main toolbar
 
Although I have the Main Toolbar option checked in Prefs/User interface, I can't get my Main Toolbar back. It was accidentally closed a long time ago, and since I had already ordered Cmud, I let it go. However, Cmud is *not* working out and I want to go back to Zmud.

Could someone please tell me how to get my toolbar back?

Thanks.
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MattLofton
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Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Fri Feb 22, 2008 12:54 am   
 
Press the Preferences button once. It's one of the checkboxes towards the top of the General section.

Edit: you probably have to close the session and/or ZMud to get it to take affect.
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Tech
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Joined: 18 Oct 2000
Posts: 2733
Location: Atlanta, USA

PostPosted: Fri Feb 22, 2008 1:09 am   
 
Out of curiousity how is CMUD not working for you? Maybe we can help you with that as well.

I see that you posted about character imports from zMUD some time ago. Is this still the issue? If not, what issues are you having now?
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Doris Ballard
Beginner


Joined: 12 May 2007
Posts: 12

PostPosted: Fri Feb 22, 2008 3:36 am   
 
Okay, first of all ... as I said, it IS checked off in preferences. I've closed Zmud and reopened it many times, and I still don't have a main tool bar. It's been like that since just after I got Cmud last year. I didn't bother with it, because I figured I wouldn't be using it anymore.

Anyway, this time, just in case, I UNchecked it, applied, and closed Zmud. Then I started it up again, checked it again, applied, and closed the program again. When I brought it back up, I *still* didn't a main menu.


----

Regarding Cmud, I'm finding it's almost impossible to import settings from another character, save them for a new character, and use them separately. I always end up with a half dozen different packages, and none of my characters work properly anymore. Nothing is straightforward like Zmud is.

One day, although things were fine when I shut down, I came back to find that one of my chars had lost the command line. The space for it goes in was there, but the clock, but the trigger, and alias icons were all the way to the left of the screen ... there was no command line. No matter what I did, I couldn't get it back. Bringing up the context menu by right clicking in that area, and selecting "show command line" didn't bring it back.

I ended up having to try to import the "package" from my other player into a new character and as soon as I'd try to copy/paste triggers, and so on, from the broken into the new one, it would break.

Now that character has a mud output window that won't resize with the outside window, so I have to leave it the way it is, even if I want it smaller; when my XP desktop refreshes, my output screen goes blank until I click on it. Nothing like that happens with my other character. That's just a bit of what's happening - there's too much to list in here.

Recently, we were asked to make a new character to test out a beta version of our mud, and when I went over there today, I realized that I couldn't do it without my aliases and triggers, which meant playing with those darn packages again. I tried, and could not associate the proper package to the character it belongs to on the new port. That's when I just gave up. I wish I'd never ever left Zmud. It rocked - and it was simple to use. Cmud is an absolute nightmare, and has been from day 1. It's sucked the joy our of mudding for me.

I sincerely hope that someone can help me get my toolbar back in Zmud.

Thanks.
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MattLofton
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Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Fri Feb 22, 2008 5:44 am   
 
Try renaming the zmud.ini file, or perhaps the layout file associated with your character?

Quote:

Nothing is straightforward like Zmud is.


Nah, you're just not used to the new look and are bewildered by the enormity of the changes you have to deal with in the scripting language. Wink CMud is nowhere near as tolerant of the "deviant behavior" we were getting away with in ZMud.

Besides, Zugg's doing some radical new changes for the next beta cycle that should help out tremendously in the stability and just-like-zmud department.
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Doris Ballard
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Joined: 12 May 2007
Posts: 12

PostPosted: Fri Feb 22, 2008 7:39 am   
 
I just spent all day transcribing my 2 chars and all of their aliases, triggers, variables, and so on, into Zmud. I'm done with Cmud. I've had about a year of it, and I really don't like it.

The lack of main menu bar is across the board - all characters, all muds.

How do I rename the zmud.ini file?
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Leitia
Adept


Joined: 04 May 2007
Posts: 292
Location: Boston

PostPosted: Fri Feb 22, 2008 11:43 am   
 
Wow, I have seven of those from past versions and careless CD burns. That was much simpler to see when I had to work to keep my hard drive within limits.

Go to START then SEARCH then do zmud.ini in All Files. Perhaps when Zugg moved ZMud from the root drive to Program Files you ended up with multiple ini and lay files too. My own fault as I was worried about losing things, but duplicate files can be a pain in the butt I think. Anyway you will see what you have with a search. Program Files has my current default folder

Rename it something, anything else you can remember (click slowly to highlight). you can double up extensions I think now, like zmud.ini.txt.

My lay files are in the same directory though sometimes I have a trans-world-layout thing going on. I don't understand those, but renaming would be the same dealy
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Doris Ballard
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Joined: 12 May 2007
Posts: 12

PostPosted: Fri Feb 22, 2008 2:02 pm   
 
Okay, I added .txt to the end of the .ini file, and I *still* don't have a menu bar. I checked the prefs, the Menu Bar is still checked.

Anyone have any other suggestions? Please?
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Leitia
Adept


Joined: 04 May 2007
Posts: 292
Location: Boston

PostPosted: Fri Feb 22, 2008 7:29 pm   
 
Global mud.

Do you have that file?

Inside Global mud, do you have the Main Menu buttons?

You can make buttons there that do the Main Toolbar thing, or any other, I wonder if I can export the buttons for you, anyway, do you need them? You can look by chosing global preferences

Also there was the suggestion to rename the lay files, did you try that?


Last edited by Leitia on Sat Feb 23, 2008 4:57 pm; edited 2 times in total
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Doris Ballard
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Joined: 12 May 2007
Posts: 12

PostPosted: Fri Feb 22, 2008 7:44 pm   
 
Leitia ...

That worked. Thank you!!!

I saw that there was a backup global.mud, and a global_bak.mud. One was a full year older than the other. I renamed the current one, and used the _bak. It works! I don't know if it's going to bite my butt in any other way down the road, but I sure am grateful!

Good to go!

The only part of Cmud I'm going to miss is the choice of colors - but that's something I can do without, for now. :o)

Thanks again!
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Leitia
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Joined: 04 May 2007
Posts: 292
Location: Boston

PostPosted: Fri Feb 22, 2008 7:51 pm   
 
yay, good luck, hope it sticks

(they called me miss negativity the other day, sorry)
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Doris Ballard
Beginner


Joined: 12 May 2007
Posts: 12

PostPosted: Fri Feb 22, 2008 8:08 pm   
 
Miss Negativity? Why? I didn't see anything negative.

Whenever people assume that what they're reading or hearing is just the meanderings of a negative person, and don't try to see where the problem could be, it won't get solved.

Some people like to complain - others don't until they've had months and months of constant aggravation, and then they tweak out. Neither is good, I guess. However, if one person is facing an issue, there are others facing the same issue - just cause all the wheels haven't squeaked ... doesn't mean it's running smoothly. If there's a problem, and it's not dealt with, it will catch up with you down the road.

Thanks again - and I didn't see anything negative in what you wrote.
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