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  Topic: Text Copy into something like a list
zortania

Replies: 2
Views: 1863

PostForum: zMUD General Discussion   Posted: Sat May 08, 2004 2:57 pm   Subject: Text Copy into something like a list
Okay, this is just for pure boredom's sake, really.
I want to be able to trigger this:
Person has been slain by the might of a thing.
So that it will copy the person and all of the thing into a li ...
  Topic: If then Else Trigger
zortania

Replies: 1
Views: 1612

PostForum: zMUD General Discussion   Posted: Tue Mar 23, 2004 7:53 pm   Subject: If then Else Trigger
Okay, this is what I'm trying to do.

Trigger:
You have finished crafting a sheaf of paper.

Action:
#ad paper 5
#IF (paper=50)

And this is where I am stuck. I want to be able to do an if th ...
  Topic: Help with Extending Accepted Text
zortania

Replies: 2
Views: 1814

PostForum: zMUD General Discussion   Posted: Fri Feb 20, 2004 12:56 am   Subject: Help with Extending Accepted Text
Okay, that works..except when other long things pop up like dates, deathsight warnings, or weather..they show up in the window. Or if I type a long command out, it'll show the command in the window. M ...
  Topic: Help with Extending Accepted Text
zortania

Replies: 2
Views: 1814

PostForum: zMUD General Discussion   Posted: Thu Feb 19, 2004 2:58 am   Subject: Help with Extending Accepted Text
Okay, I'm setting up this:

Trigger:
^(%1) tells you
Reaction:
#SUB {%time( "hh:mm") %1 }
#CAP Tells
#GAG

What I'm having a problem is I want to take this situation:
Yoohoo tells you, "BLah ...
  Topic: Counter
zortania

Replies: 2
Views: 1852

PostForum: zMUD General Discussion   Posted: Tue Jul 15, 2003 9:31 pm   Subject: Counter
Also..wanted it to announce the results after it is untriggered in an echo..and then clear out all aliases that were created.
  Topic: Counter
zortania

Replies: 2
Views: 1852

PostForum: zMUD General Discussion   Posted: Tue Jul 15, 2003 9:26 pm   Subject: Counter
Alright, I need some help..been trying to work on this from my harvesting script, but I can't figure out how to work this out. What I want to do is trigger from "%1 was killed in the Coliseum by %2". ...
 
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