Author |
Message |
Topic: Is there a command to delete all the temporary triggers? |
zorra
Replies: 2
Views: 3580
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Forum: zMUD General Discussion Posted: Tue Jun 17, 2008 8:30 am Subject: Is there a command to delete all the temporary triggers? |
Thanks for the reply. I actually found the way to do that. I use #ALARM +2 to replace the #WAIT 2000, and when create the temporary triggers, I use a temp class to hold them, like #ALARM +2 {do someth ... |
Topic: Is there a command to delete all the temporary triggers? |
zorra
Replies: 2
Views: 3580
|
Forum: zMUD General Discussion Posted: Thu Jun 12, 2008 9:55 am Subject: Is there a command to delete all the temporary triggers? |
I have a lot of temporary triggers in the game, but if I was disconnected and automatically login again, those stored triggers may cause trouble. So I want to delete them all in some cases. Is there a ... |
Topic: problems of match semicolons |
zorra
Replies: 1
Views: 2629
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Forum: zMUD General Discussion Posted: Thu Aug 02, 2007 4:12 am Subject: problems of match semicolons |
the trigger works as this: first the controller sends a message,
controller tellls you that : do ~((*)~)
then the dummy follows
do %1
it works fine when the @todo is a single word. However ... |
Topic: problem of path |
zorra
Replies: 1
Views: 2839
|
Forum: zMUD General Discussion Posted: Mon Mar 05, 2007 3:12 pm Subject: problem of path |
In speedwalk, when I use the command
tempdir=%nextdir
the variable @tempdir seems to point to %nextdir, and varies with the %nextdir. So when I step again, the @tempdir will disappear.
So the q ... |
Topic: problem about mapper |
zorra
Replies: 4
Views: 4645
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Forum: zMUD General Discussion Posted: Sun Mar 04, 2007 11:36 am Subject: problem about mapper |
Another problem comes, sorry for borthering you guys one more time.
When I walk around passing the rooms on the rooms I mentioned in the first post, zmud will generate a series of path commands like ... |
Topic: room prohibit commands question |
zorra
Replies: 2
Views: 3545
|
Forum: zMUD General Discussion Posted: Sun Mar 04, 2007 11:28 am Subject: room prohibit commands question |
thx, I'll try it out |
Topic: room prohibit commands question |
zorra
Replies: 2
Views: 3545
|
Forum: zMUD General Discussion Posted: Sun Mar 04, 2007 6:04 am Subject: room prohibit commands question |
How can I prohibit some certain commands in a specific room?
For example, I don't want to move east in room A, even when room A DOES have a east direction. So I want to like filter the direction, how ... |
Topic: About new directions in MUD |
zorra
Replies: 7
Views: 9006
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Forum: zMUD General Discussion Posted: Sun Mar 04, 2007 3:08 am Subject: About new directions in MUD |
I have the same problem as hairui, can anyone explain it? |
Topic: problem about mapper |
zorra
Replies: 4
Views: 4645
|
Forum: zMUD General Discussion Posted: Sun Mar 04, 2007 2:24 am Subject: problem about mapper |
Thx. Another problem, normally when I use trigger to control mapper, I use #step and #pause. Is there any other way or better way to do that? |
Topic: problem about mapper |
zorra
Replies: 4
Views: 4645
|
Forum: zMUD General Discussion Posted: Sat Mar 03, 2007 3:11 pm Subject: problem about mapper |
I got a problem about mapper. The mud I am playing has a very strange kind of room, which can reproduce itself for a random time. It is something like this:
The first time, you go like A-B-B-C
But t ... |
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