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  Topic: Mapper rant.
zex0s

Replies: 52
Views: 67375

PostForum: zMUD General Discussion   Posted: Tue Sep 02, 2003 1:40 am   Subject: Mapper rant.
YES!!@# I can start mapping again. I had all but given up hope! I cant WAIT till the zmud update is out and about. :)

zex0s is a happy camper today! (and yea.. I do mean CAMPER) heh
  Topic: Recall
zex0s

Replies: 8
Views: 11382

PostForum: zMUD General Discussion   Posted: Fri Aug 15, 2003 1:55 pm   Subject: Recall
That must be a new, undocumented feature, because I've tried doing this before, and it didnt work this way a few versions ago.. so I havent tried doing it that way again. :)

Zex0s
  Topic: After I updated Windows...
zex0s

Replies: 9
Views: 12982

PostForum: zMUD General Discussion   Posted: Fri Aug 15, 2003 1:54 am   Subject: After I updated Windows...
Calia, also, you could see if perhaps some running program(s) are causing some sort of conflict. Try exiting all running programs (including the ones in the System Tray) one at a time, and then runni ...
  Topic: Recall
zex0s

Replies: 8
Views: 11382

PostForum: zMUD General Discussion   Posted: Fri Aug 15, 2003 1:48 am   Subject: Recall
actually, I think he means that each zone has a separate recall point and when you are IN said zone, and recall, you will go to that zone's recall point..

My MUD also does this, and I've found that ...
  Topic: 6.62 Freeze in Char Module
zex0s

Replies: 14
Views: 19410

PostForum: zMUD General Discussion   Posted: Fri Aug 15, 2003 1:41 am   Subject: 6.62 Freeze in Char Module
Another possible solution to this, is try it on a different computer, if it works, then you likely have some bad RAM. and before you go download some RAM checker, remember that software cannot, nor e ...
  Topic: Still having problems with MateriaMagica mapping
zex0s

Replies: 11
Views: 17015

PostForum: zMUD General Discussion   Posted: Thu Aug 14, 2003 11:09 pm   Subject: Still having problems with MateriaMagica mapping
BTW, you probably cannot just copy/paste the script into your zmud, due to the forum word-wrapping the script.. it's supposed to be like 4 lines long..

go to http://prophecy.home.mchsi.com/maptrigs ...
  Topic: Still having problems with MateriaMagica mapping
zex0s

Replies: 11
Views: 17015

PostForum: zMUD General Discussion   Posted: Thu Aug 14, 2003 10:06 pm   Subject: Still having problems with MateriaMagica mapping
The triggers I have work, as far as reformatting the text to appear to be a standard output, but as I said, nothing happens when you try to map rooms in follow mode..

Zex0s
  Topic: Still having problems with MateriaMagica mapping
zex0s

Replies: 11
Views: 17015

PostForum: zMUD General Discussion   Posted: Mon Aug 11, 2003 2:29 pm   Subject: Still having problems with MateriaMagica mapping
So therefore, unless I already know the area (which kinda defeats the purpose of mapping) then I cant map it anyway.
  Topic: Still having problems with MateriaMagica mapping
zex0s

Replies: 11
Views: 17015

PostForum: zMUD General Discussion   Posted: Mon Aug 11, 2003 2:28 pm   Subject: Still having problems with MateriaMagica mapping
Lightbulb.. Perhaps you MISSED the rest of that.. I cant see EXITS.. at ALL.. NO exit info without the compass.
  Topic: Still having problems with MateriaMagica mapping
zex0s

Replies: 11
Views: 17015

PostForum: zMUD General Discussion   Posted: Mon Aug 11, 2003 1:51 am   Subject: Still having problems with MateriaMagica mapping
bump
  Topic: mapper slowdown solved possibly???
zex0s

Replies: 1
Views: 4267

PostForum: zMUD General Discussion   Posted: Sun Aug 10, 2003 2:44 pm   Subject: mapper slowdown solved possibly???
Ok.. now it's back to being slow, and I changed nothing.. this is very very strange...

Zex0s
  Topic: Multi-line trigger: Is this even possible?
zex0s

Replies: 4
Views: 6715

PostForum: zMUD General Discussion   Posted: Sun Aug 10, 2003 5:30 am   Subject: Multi-line trigger: Is this even possible?
weird.. I re-pasted the trigger, and now it works.. I must have gotten hold of the first one before you edited the post or something.. thnx Carabas :)

zex0s
  Topic: Still having problems with MateriaMagica mapping
zex0s

Replies: 11
Views: 17015

PostForum: zMUD General Discussion   Posted: Sun Aug 10, 2003 5:05 am   Subject: Still having problems with MateriaMagica mapping
#TRIGGER {^ (%*)%s({NW|- |# })&5({N|-|#})&5({NE| -| #})} {#VARIABLE exits {%2|%3|%4};#VARIABLE room {%1};#GAG} "Mappers"
#COND {~(-------------------------------------------------~)&5({W|-|#}) <-( ...
  Topic: Still having problems with MateriaMagica mapping
zex0s

Replies: 11
Views: 17015

PostForum: zMUD General Discussion   Posted: Sun Aug 10, 2003 4:56 am   Subject: Still having problems with MateriaMagica mapping
First.. I made a trigger-set to properly tag the room names and exits (and used variables to ensure they are being properly detected..

[code] A Granite Bridge ...
  Topic: mapper slowdown solved possibly???
zex0s

Replies: 1
Views: 4267

PostForum: zMUD General Discussion   Posted: Sun Aug 10, 2003 3:56 am   Subject: mapper slowdown solved possibly???
Microsoft released MDAC 2.8.. I installed it.. rebooted, and now it works faster. Altho it was NOT immediate. I installed it and rebooted about 3 hours ago, and immediately tried to map, to see if t ...
  Topic: Multi-line trigger: Is this even possible?
zex0s

Replies: 4
Views: 6715

PostForum: zMUD General Discussion   Posted: Fri Aug 08, 2003 6:23 pm   Subject: Multi-line trigger: Is this even possible?
However, it still does it.. it doesnt capture the auction, but captures every line.. and @auction gets assigned to the last line the mud sent.. no matter what it is.
  Topic: autohealer AGAIN
zex0s

Replies: 9
Views: 10367

PostForum: zMUD General Discussion   Posted: Fri Aug 08, 2003 5:30 am   Subject: autohealer AGAIN
Quite easy actually.. make a trigger pattern off your prompt like so.
#TR {~<~* (%d)~(%d~) %d~(%d~) ~:} {#IF (%1<100) {drink potion}} {nocr|prompt}
  Topic: Multi-line trigger: Is this even possible?
zex0s

Replies: 4
Views: 6715

PostForum: zMUD General Discussion   Posted: Fri Aug 08, 2003 3:54 am   Subject: Multi-line trigger: Is this even possible?
This item is up for auction from Victoriana.
Item 'a thick parchment scroll' is type scroll, alignment 0, made of paper,
has keywords 'thick parchment spell scroll'.
This item weighs 0 stones and 6 ...
  Topic: Spell Reagent tracker?
zex0s

Replies: 4
Views: 6890

PostForum: zMUD General Discussion   Posted: Thu Aug 07, 2003 7:10 pm   Subject: Spell Reagent tracker?
Actually, Lightbulb, that didnt quite work, and this is why..
#TR {(*) flare brightly and vanish!} {
#VAR reagents %lower( {%1})
#VAR reagents %replace( {@reagents}, " and ", " ")
#VAR reagents ...
  Topic: Spell Reagent tracker?
zex0s

Replies: 4
Views: 6890

PostForum: zMUD General Discussion   Posted: Thu Aug 07, 2003 6:07 am   Subject: Spell Reagent tracker?
That only tells me the overall total reagents used.. NOT the total of each KIND.. which is what I need..
let me explain.
my status bar: REAGENTS Earth: 22 Fire: 20 Water: 29 etc..
after A pinch of ...
  Topic: Spell Reagent tracker?
zex0s

Replies: 4
Views: 6890

PostForum: zMUD General Discussion   Posted: Thu Aug 07, 2003 3:03 am   Subject: Spell Reagent tracker?
Ok.. I am attempting to add some info to my statusbar to track the amount of spell reagents I have...

I can currently check to see when I pick them up, drop them, etc.. However, getting them to be ...
  Topic: Export Zones
zex0s

Replies: 4
Views: 8187

PostForum: zMUD General Discussion   Posted: Wed Aug 06, 2003 12:59 am   Subject: Export Zones
I've asked this question before, and unfortunately the official answer is:
"It isnt possible to export zones currently" However, if you have Microsoft Access you can do it, since the map is a Access ...
  Topic: Mapper rant.
zex0s

Replies: 52
Views: 67375

PostForum: zMUD General Discussion   Posted: Mon Aug 04, 2003 3:09 am   Subject: Mapper rant.
More information on the mapper slowdown..

Not sure if this is related or not, but when I try to move to a room that is not right next to the room I'm currently in, zMUD freezes several seconds whi ...
  Topic: patterns
zex0s

Replies: 2
Views: 5240

PostForum: zMUD General Discussion   Posted: Thu Jul 31, 2003 1:41 pm   Subject: patterns
actually, that last line is wrong..
#TR ({A|An} @butterflys is {resting|sleeping|sitting|here.) {catch butterfly}

There,

Assign all the names of the butterflys to a stringlist variable (in this ...
  Topic: patterns
zex0s

Replies: 2
Views: 5240

PostForum: zMUD General Discussion   Posted: Thu Jul 31, 2003 1:37 pm   Subject: patterns
#VA butterflys {Common red butterfly|Indigo butterfly|summerstorm} <- Add more butterflys to this group.
#TR ({A|An} @butterflys is {resting|sleeping|sitting|| here.}) {catch butterfly}
 
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