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  Topic: Ok basic things (I hope)
xenothought

Replies: 3
Views: 5144

PostForum: zMUD General Discussion   Posted: Tue Nov 19, 2002 8:03 pm   Subject: Ok basic things (I hope)
if you do a straight #cap window linetocapture I think its how it is, it will capture the text AS IS to the window you choose..I use it on Astro, I capture all gossip, clan speak, newbie, private chan ...
  Topic: How do I
xenothought

Replies: 1
Views: 2848

PostForum: zMUD General Discussion   Posted: Tue Nov 19, 2002 7:34 pm   Subject: How do I
apply for the zmud beta forum? thanks.

hello there.
  Topic: Stopping Dupes
xenothought

Replies: 12
Views: 10598

PostForum: zMUD General Discussion   Posted: Wed Sep 25, 2002 2:45 pm   Subject: Stopping Dupes
no I understood that I was just hoping there was a way to autolog types into different databases :D no biggie tho everythign works great now...thank you all for your help.

hello there.
  Topic: Stopping Dupes
xenothought

Replies: 12
Views: 10598

PostForum: zMUD General Discussion   Posted: Wed Sep 25, 2002 2:45 pm   Subject: Stopping Dupes
no I understood that I was just hoping there was a way to autolog types into different databases :D no biggie tho everythign works great now...thank you all for your help.

hello there.
  Topic: Stopping Dupes
xenothought

Replies: 12
Views: 10598

PostForum: zMUD General Discussion   Posted: Tue Sep 24, 2002 11:25 pm   Subject: Stopping Dupes
no just how it loggs an item int he Dbase...or will it always log it as NUMname
instead of NUMweapon, NUMpotion, NUMitem etc.?

hello there.
  Topic: Stopping Dupes
xenothought

Replies: 12
Views: 10598

PostForum: zMUD General Discussion   Posted: Tue Sep 24, 2002 6:08 pm   Subject: Stopping Dupes
Ok everythign is working wonderfully with the views and the database and the dupes...now my problem is...How can I set the Database to log the item under the right numname thing? right now my Dbase is ...
  Topic: Stopping Dupes
xenothought

Replies: 12
Views: 10598

PostForum: zMUD General Discussion   Posted: Mon Sep 23, 2002 4:29 pm   Subject: Stopping Dupes
ok I understand how that works...but I dont think its working in the latest beta which I'm on so I guess the reason its not correct is my fault...You brought up a good point to me tho...is there a way ...
  Topic: Stopping Dupes
xenothought

Replies: 12
Views: 10598

PostForum: zMUD General Discussion   Posted: Fri Sep 20, 2002 7:39 pm   Subject: Stopping Dupes
I dont understand how that var works...explain it more?

hello there.
  Topic: Stopping Dupes
xenothought

Replies: 12
Views: 10598

PostForum: zMUD General Discussion   Posted: Thu Sep 19, 2002 4:01 pm   Subject: Stopping Dupes
Does anyone know how to make a database log stop from creating dupe items?

hello there.
  Topic: Database scripting problem
xenothought

Replies: 2
Views: 3791

PostForum: zMUD General Discussion   Posted: Mon Sep 16, 2002 3:06 pm   Subject: Database scripting problem
ok I have it logging everything up to the spell effects...how do I log those multiple lines? The Affects it says Affects: before it...but Spelleffects: is only one and then puts more under it...how wo ...
  Topic: Database scripting problem
xenothought

Replies: 2
Views: 3791

PostForum: zMUD General Discussion   Posted: Mon Sep 16, 2002 3:51 am   Subject: Database scripting problem
Ok I'm trying to set it up so that I can script items into the database...I have a lot of it done but I'm stumped on other parts...heres what the item looks like.

Object 'Dragon Flame', Item type: ...
 
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