Author |
Message |
Topic: Removing parenthesis from triggers (from data sent by client) |
wolfpad
Replies: 2
Views: 1909
|
Forum: CMUD General Discussion Posted: Wed May 09, 2012 3:00 pm Subject: Removing parenthesis from triggers (from data sent by client) |
Aha, solved it by doing this
~(*~) HP: (*) / (*) SP: 861 / 861 Poison: 0 Bleeding: 0
Found by using the search function <blush> |
Topic: Removing parenthesis from triggers (from data sent by client) |
wolfpad
Replies: 2
Views: 1909
|
Forum: CMUD General Discussion Posted: Wed May 09, 2012 2:43 pm Subject: Removing parenthesis from triggers (from data sent by client) |
Hi all,
Firstly, thanks for the answer to my first question, really appreciated the help.
I'm looking to set up so when a player in our game types "inform" if they are hurt, i can heal them.
... |
Topic: Requesting help to make a simple "target until..." script |
wolfpad
Replies: 5
Views: 2584
|
Forum: CMUD General Discussion Posted: Mon May 07, 2012 9:44 am Subject: Requesting help to make a simple "target until..." script |
Thank you very much for your help. This has helped me create the script i was hoping for and also got the elements of error detection for when spells "fizzle" (small failure chance) |
Topic: Requesting help to make a simple "target until..." script |
wolfpad
Replies: 5
Views: 2584
|
Forum: CMUD General Discussion Posted: Wed May 02, 2012 3:42 pm Subject: Requesting help to make a simple "target until..." script |
Hi all,
I have a trigger when <playername> enters from
it targets player
casts spell
waits 3 seconds
targets player
casts spell
waits 3 seconds......about 20 times
My request for hel ... |
|