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  Topic: [3.16b] Intgeresting new problem concerning keypad
vey2000

Replies: 32
Views: 20775

PostForum: CMUD Beta Forum   Posted: Thu Apr 01, 2010 2:45 pm   Subject: [3.16b] Intgeresting new problem concerning keypad
I seem to have this problem too. I was told by a friend about the April Fools joke this year on my old mud and decided to go check it out. CMUD told me there were new upgrades since the last time I ha ...
  Topic: zone script bug
vey2000

Replies: 4
Views: 3757

PostForum: zMUD General Discussion   Posted: Mon Apr 02, 2007 1:41 am   Subject: zone script bug
That's because it probably got set to the nearby zone B. So it didn't fire when you left area A but rather when you entered area B from area A. If you open up the map database in MS Access you'll easi ...
  Topic: zone script bug
vey2000

Replies: 4
Views: 3757

PostForum: zMUD General Discussion   Posted: Sun Apr 01, 2007 10:48 pm   Subject: zone script bug
Yes, but that's not what I meant. I was referring to the act of adding a script to a zone. Some more searching later on turned up a few other posts from a while ago (like 2005 I think) that also repor ...
  Topic: zone script bug
vey2000

Replies: 4
Views: 3757

PostForum: zMUD General Discussion   Posted: Sat Mar 31, 2007 1:22 am   Subject: zone script bug
Ok, so I added a zone script for a zone and noticed that it wasn't working. Then I moved to a nearby area and suddenly noticed that the script was executed.

Anyway, after some more experimenting an ...
  Topic: Alias problems
vey2000

Replies: 2
Views: 2782

PostForum: zMUD General Discussion   Posted: Sat Mar 31, 2007 12:58 am   Subject: Alias problems
You left out the @ before dmsl.
  Topic: Map bug
vey2000

Replies: 5
Views: 3405

PostForum: CMUD Beta Forum   Posted: Tue Mar 27, 2007 7:13 pm   Subject: Map bug
Well, assuming the mapper can follow you, you could walk to a room you know is in a certain area. Then check %zonenum and use that number for %zonename.
  Topic: ZMud View/Statistics
vey2000

Replies: 3
Views: 2918

PostForum: zMUD General Discussion   Posted: Sat Mar 24, 2007 7:15 pm   Subject: ZMud View/Statistics
I'm not too familiar with network programming, but could the discrepancy be due to the overhead of packet headers that are added along the way? You would only be counting the original data, but zMUD w ...
  Topic: crashes/errors
vey2000

Replies: 2
Views: 2829

PostForum: zMUD General Discussion   Posted: Sat Mar 24, 2007 6:33 pm   Subject: crashes/errors
Thanks. I'm currently migrating my settings to a new file, but I've run into something that's a bit annoying. It seems selecting all classes and the preferences to import leaves out anything in the ro ...
  Topic: crashes/errors
vey2000

Replies: 2
Views: 2829

PostForum: zMUD General Discussion   Posted: Fri Mar 23, 2007 9:13 pm   Subject: crashes/errors
Lately I've been getting a variety of errors.

I first noticed that most of the time, after mudding for a while, when I closed zMUD by clicking on the x system button that it would hang. Looking at ...
  Topic: %dicedev
vey2000

Replies: 2
Views: 2781

PostForum: zMUD General Discussion   Posted: Sun Mar 18, 2007 12:02 am   Subject: %dicedev
Yes, I'm well aware of what the standard deviation is and how to use it. My question is how does that function obtain its result? As it stands, I can only think of calculating a large number of dice r ...
  Topic: %dicedev
vey2000

Replies: 2
Views: 2781

PostForum: zMUD General Discussion   Posted: Fri Mar 16, 2007 11:16 am   Subject: %dicedev
I was wondering how the %dicedev function calculates the standard deviation. I've been doing a bit of reading in wikipedia and haven't really found a method to do this.
  Topic: Idea: Key/Value Lists
vey2000

Replies: 5
Views: 4721

PostForum: CMUD General Discussion   Posted: Tue Mar 13, 2007 4:50 am   Subject: Idea: Key/Value Lists
This title made me think of something that I have been wishing there was: functions that return a list of keys or values from a db variable. As it stands I generally have to maintain separate lists fo ...
  Topic: I must be blind to not see any syntax errors in this, apparently
vey2000

Replies: 3
Views: 2864

PostForum: zMUD General Discussion   Posted: Tue Mar 13, 2007 2:49 am   Subject: I must be blind to not see any syntax errors in this, apparently
Nevermind. I see now what space you're talking about. Oh man, I feel silly now. Thank you, that worked.
  Topic: I must be blind to not see any syntax errors in this, apparently
vey2000

Replies: 3
Views: 2864

PostForum: zMUD General Discussion   Posted: Tue Mar 13, 2007 2:36 am   Subject: I must be blind to not see any syntax errors in this, apparently
Ok, I've this similar problem a couple of times recently.

The current one is this: an alias with the following code
#FORALL {@Alignments} {
#IF (%db( @SpellParameters, pr ...
  Topic: Ignoring Triggers
vey2000

Replies: 9
Views: 5645

PostForum: zMUD General Discussion   Posted: Sat Mar 10, 2007 6:36 pm   Subject: Ignoring Triggers
But he wants the first action to be ignored if there's a second one. So he's not interested in doing something right away on the first line, but only 1 second after the last time the line is seen.
  Topic: Ignoring Triggers
vey2000

Replies: 9
Views: 5645

PostForum: zMUD General Discussion   Posted: Sat Mar 10, 2007 6:19 pm   Subject: Ignoring Triggers
I think what he means is that the alarm should be reset to 1 second after the last time the trigger matched. So the following is enough:

#class {Follow_Jack}
#trigger {Jack runs up ...
  Topic: idea for mapper/scripting interaction
vey2000

Replies: 7
Views: 6471

PostForum: CMUD General Discussion   Posted: Sat Mar 10, 2007 5:06 pm   Subject: idea for mapper/scripting interaction
I don't really have much of a need for this, actually. On the mud I play, descriptions can be as dynamic as each builder wants, so there's no point for me to even track all the different variations th ...
  Topic: idea for mapper/scripting interaction
vey2000

Replies: 7
Views: 6471

PostForum: CMUD General Discussion   Posted: Fri Mar 09, 2007 11:25 am   Subject: idea for mapper/scripting interaction
I had an idea regarding the mapper. Perhaps have the room text triggered by the mapper available as variables that could be edited -- probably following the current format like %roomname for reading a ...
  Topic: adding text to received lines without stripping colors
vey2000

Replies: 1
Views: 1762

PostForum: zMUD General Discussion   Posted: Mon Feb 12, 2007 3:33 am   Subject: adding text to received lines without stripping colors
What's the best way to append, possibly colored, text to lines output from the mud without affecting any color that the line itself might already have?

Here's what I've already tried and their resp ...
  Topic: Windows 2000
vey2000

Replies: 19
Views: 14446

PostForum: CMUD Beta Forum   Posted: Thu Jun 15, 2006 12:23 am   Subject: Windows 2000
Well, it looks like what I found turned up nothing. They gave up on porting the XP theme engine to 2k. Let's hope Zugg can disable the theme calls without too much trouble when he gets back.
  Topic: Windows 2000
vey2000

Replies: 19
Views: 14446

PostForum: CMUD Beta Forum   Posted: Wed Jun 14, 2006 10:32 pm   Subject: Windows 2000
It's not about having themes or not, but about having Windows XP's themes engine which is more advanced than Windows 2000 -- which I believe is the same one used by previous versions of windows.

I ...
  Topic: Windows 2000
vey2000

Replies: 19
Views: 14446

PostForum: CMUD Beta Forum   Posted: Wed Jun 14, 2006 7:20 pm   Subject: Windows 2000
How about an option to disable the themes right from the start? I wouldn't mind not having themes, and I imagine anyone else using Win2000 might not mind either since we're all already used to not hav ...
  Topic: CMUD Status Blog
vey2000

Replies: 173
Views: 176976

PostForum: Zugg's Blog   Posted: Sun Jun 11, 2006 11:47 pm   Subject: CMUD Status Blog
I figured you might not take today off since you were planning on releasing it tomorrow. I know I'd find it hard to keep my mind away with the "deadline" so close.

Well, I hope you enjoy your vacat ...
  Topic: Version 8.00?
vey2000

Replies: 19
Views: 19046

PostForum: CMUD Beta Forum   Posted: Sun Jun 11, 2006 11:37 pm   Subject: Version 8.00?
Since open source software is always freely availble, even before it is finished, and because it is public and more than one person may work on it, it needs version numbers even for work in progress. ...
  Topic: CMUD Status Blog
vey2000

Replies: 173
Views: 176976

PostForum: Zugg's Blog   Posted: Sat Jun 10, 2006 6:43 pm   Subject: CMUD Status Blog
Quick last minute question. CMUD works in w2k as well, right? The core is nearly the same, so I hadn't bothered to ask since 99% of the time when someone says WinXP it also applies to Win2000, but I j ...
 
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