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  Topic: Question about trigger (MAP related)
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Replies: 2
Views: 3027

PostForum: zMUD General Discussion   Posted: Thu Sep 02, 2010 6:02 pm   Subject: Question about trigger (MAP related)
#TRIGGER {^You survey your surroundings. ~"*~" has atmospheric type: &Terrain.$}

You were close, needed to escape the " and you were missing a space beween : and &. The $ means end of a li ...
  Topic: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21
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Replies: 8
Views: 10180

PostForum: CMUD Beta Forum   Posted: Sun Jun 27, 2010 11:08 am   Subject: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21
I'll run some baseline tests by wiping all cmud settings and importing the map multiple times. I'm going from Zmud 7.21 to Cmud 3.2 Beta. I can certainly go zmud 7.21 -> Cmud 2.x public -> cmu ...
  Topic: [cmud 3.2 beta] Syntax of the #Class command to create Keywords for Classes?
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Replies: 4
Views: 3943

PostForum: CMUD Beta Forum   Posted: Sat Jun 26, 2010 10:34 pm   Subject: [cmud 3.2 beta] Syntax of the #Class command to create Keywords for Classes?
Ah, thanks charneus. I had tried that syntax but not with brackets. Thanks! Zugg I'll respond over in the other thread. Thanks for your help! I do agree the new method of scripts is MUCH nicer, t ...
  Topic: [cmud 3.2 beta] Syntax of the #Class command to create Keywords for Classes?
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Replies: 4
Views: 3943

PostForum: CMUD Beta Forum   Posted: Sat Jun 26, 2010 9:56 am   Subject: [cmud 3.2 beta] Syntax of the #Class command to create Keywords for Classes?
I cannot figure out the syntax of the new #Class command that supports specifying the keyword or value that is required for room key classes to function properly with the mapper. The relevant threads ...
  Topic: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21
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Replies: 8
Views: 10180

PostForum: CMUD Beta Forum   Posted: Sat Jun 26, 2010 6:51 am   Subject: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21
I found this comment in the cmud 3.05 Beta release notes:

Each class folder can now have an Enable and Disable script that is executed when the class is enabled or disabled. The old script for a ro ...
  Topic: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21
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Replies: 8
Views: 10180

PostForum: CMUD Beta Forum   Posted: Sat Jun 26, 2010 6:00 am   Subject: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21
So I tried importing in various different ways, and I get different results. If I use the standalone map converter to convert my mdb file to dbm, then open it with cmud it imports quite differently t ...
  Topic: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21
verbiage

Replies: 8
Views: 10180

PostForum: CMUD Beta Forum   Posted: Fri Jun 25, 2010 12:36 pm   Subject: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21
Thanks for the response. That is very bad news. On that side note, 3.2 is indeed the same as 3.20. The second version would be 3.02. I manage software releases on a daily basis, this is how softwa ...
  Topic: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21
verbiage

Replies: 8
Views: 10180

PostForum: CMUD Beta Forum   Posted: Thu Jun 24, 2010 6:18 pm   Subject: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21
I have a 60,000 + room map that works very well in zmud 7.21, but trying to get it to work in cmud has been a nightmare. I was hoping the beta version would improve things, but not really.

I can ...
 
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