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Topic: Question about trigger (MAP related) |
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Replies: 2
Views: 3027
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Forum: zMUD General Discussion Posted: Thu Sep 02, 2010 6:02 pm Subject: Question about trigger (MAP related) |
#TRIGGER {^You survey your surroundings. ~"*~" has atmospheric type: &Terrain.$}
You were close, needed to escape the " and you were missing a space beween : and &. The $ means end of a li ... |
Topic: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21 |
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Replies: 8
Views: 10180
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Forum: CMUD Beta Forum Posted: Sun Jun 27, 2010 11:08 am Subject: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21 |
I'll run some baseline tests by wiping all cmud settings and importing the map multiple times. I'm going from Zmud 7.21 to Cmud 3.2 Beta. I can certainly go zmud 7.21 -> Cmud 2.x public -> cmu ... |
Topic: [cmud 3.2 beta] Syntax of the #Class command to create Keywords for Classes? |
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Replies: 4
Views: 3943
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Forum: CMUD Beta Forum Posted: Sat Jun 26, 2010 10:34 pm Subject: [cmud 3.2 beta] Syntax of the #Class command to create Keywords for Classes? |
Ah, thanks charneus. I had tried that syntax but not with brackets. Thanks! Zugg I'll respond over in the other thread. Thanks for your help! I do agree the new method of scripts is MUCH nicer, t ... |
Topic: [cmud 3.2 beta] Syntax of the #Class command to create Keywords for Classes? |
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Replies: 4
Views: 3943
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Forum: CMUD Beta Forum Posted: Sat Jun 26, 2010 9:56 am Subject: [cmud 3.2 beta] Syntax of the #Class command to create Keywords for Classes? |
I cannot figure out the syntax of the new #Class command that supports specifying the keyword or value that is required for room key classes to function properly with the mapper. The relevant threads ... |
Topic: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21 |
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Replies: 8
Views: 10180
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Forum: CMUD Beta Forum Posted: Sat Jun 26, 2010 6:51 am Subject: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21 |
I found this comment in the cmud 3.05 Beta release notes:
Each class folder can now have an Enable and Disable script that is executed when the class is enabled or disabled. The old script for a ro ... |
Topic: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21 |
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Replies: 8
Views: 10180
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Forum: CMUD Beta Forum Posted: Sat Jun 26, 2010 6:00 am Subject: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21 |
So I tried importing in various different ways, and I get different results. If I use the standalone map converter to convert my mdb file to dbm, then open it with cmud it imports quite differently t ... |
Topic: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21 |
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Replies: 8
Views: 10180
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Forum: CMUD Beta Forum Posted: Fri Jun 25, 2010 12:36 pm Subject: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21 |
Thanks for the response. That is very bad news. On that side note, 3.2 is indeed the same as 3.20. The second version would be 3.02. I manage software releases on a daily basis, this is how softwa ... |
Topic: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21 |
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Replies: 8
Views: 10180
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Forum: CMUD Beta Forum Posted: Thu Jun 24, 2010 6:18 pm Subject: [cmud 3.2 beta] Map Room Scripts and upgrading map files from zmud 7.21 |
I have a 60,000 + room map that works very well in zmud 7.21, but trying to get it to work in cmud has been a nightmare. I was hoping the beta version would improve things, but not really.
I can ... |
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