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  Topic: session GetVar() not working in 7.11a as it did in 7.05?
sun2gohan

Replies: 0
Views: 3871

PostForum: zMUD General Discussion   Posted: Sat Jun 11, 2005 6:14 am   Subject: session GetVar() not working in 7.11a as it did in 7.05?
Hi there,

I had previously used 7.05 so i might have upgraded into 7.11a and skipped 7.10 i think it was... I checked the new version notes and nothing stood out that may cause this...

In any c ...
  Topic: Scripts/Control Codes?
sun2gohan

Replies: 7
Views: 12069

PostForum: zMUD General Discussion   Posted: Fri Dec 17, 2004 10:48 pm   Subject: Scripts/Control Codes?
Hey megamog75,

There is a way if you turn emulation off but then you see everything <27> etc. and would have to emulate ANSI codes etc, with triggers..which is doable i SUPPOSE..but sounds aw ...
  Topic: Development Forum../ COM question
sun2gohan

Replies: 2
Views: 5988

PostForum: zMUD General Discussion   Posted: Thu Dec 16, 2004 3:04 am   Subject: Development Forum../ COM question
Thanks for the reply Vijilante, it's great to have some feedback :) Somtimes it feels like you're just shouting at the wall hehe.

In any case:

"Discussion of zMUD Plugin Development, and Gener ...
  Topic: Scripts/Control Codes?
sun2gohan

Replies: 7
Views: 12069

PostForum: zMUD General Discussion   Posted: Thu Dec 16, 2004 3:01 am   Subject: Scripts/Control Codes?
Hey megamog75,

Essentially there are certain control codes that zmud doesn't display. Thats the problem..one simple example is globals i believe have a specific control code (for all communication ...
  Topic: Development Forum../ COM question
sun2gohan

Replies: 2
Views: 5988

PostForum: zMUD General Discussion   Posted: Wed Dec 15, 2004 3:20 pm   Subject: Development Forum../ COM question
Hi there were directions on how to get authorised to view the development forum, but I can't seem to use them properly every since zuggsoft.com was moved to a linux server. (When the interface all ch ...
  Topic: Scripts/Control Codes?
sun2gohan

Replies: 7
Views: 12069

PostForum: zMUD General Discussion   Posted: Wed Dec 15, 2004 3:06 pm   Subject: Scripts/Control Codes?
Hi megamog75,

Sounds great.

www.nodeka.com will get you to the website and get you started from there...

I don't know too much about the control codes as I haven't investigated them yet.. ie. ...
  Topic: Importing web-based text in the editor
sun2gohan

Replies: 1
Views: 4636

PostForum: zMUD General Discussion   Posted: Fri Dec 10, 2004 8:50 pm   Subject: Importing web-based text in the editor
I don't know much about PlugIns.. but the easiest way is probably some sort of Script. I use perlscript, but Jscript or VBScript probably have way sto do this as well. Essentially you find out whate ...
  Topic: Scripts/Control Codes?
sun2gohan

Replies: 7
Views: 12069

PostForum: zMUD General Discussion   Posted: Fri Dec 10, 2004 8:21 pm   Subject: Scripts/Control Codes?
Hi

I've asked a similar question before, but this ones a bit different and well quite frankly the earlier question didn't get answered...

Regarding scripting, perlscript,jscript, etc. Is there ...
  Topic: Control codes? ANSI code like..but not quite
sun2gohan

Replies: 2
Views: 5553

PostForum: zMUD General Discussion   Posted: Fri Oct 22, 2004 2:32 pm   Subject: Control codes? ANSI code like..but not quite
I guess nobody knows?

Perhaps Zugg will have a chance to reply when he's less busy w/ the server problem/visiting his father in law.

Thanks...

S2G
  Topic: Control codes? ANSI code like..but not quite
sun2gohan

Replies: 2
Views: 5553

PostForum: zMUD General Discussion   Posted: Mon Oct 18, 2004 1:49 am   Subject: Control codes? ANSI code like..but not quite
Hi...

I asked previous questions about capturing ANSI colors..and I got all that working! :) Thanks again.

Now, I had a question about something else...the mud I use sends out dummy control char ...
  Topic: Test mud input
sun2gohan

Replies: 5
Views: 8501

PostForum: zMUD General Discussion   Posted: Thu Aug 26, 2004 6:02 pm   Subject: Test mud input
I understand this, but it work for ANSI triggers. Which is what i'm testing :)
For regular triggers, then yes, that would work great.

Maybe i'm doing something wrong? Perhaps I can test ANSI cod ...
  Topic: Test mud input
sun2gohan

Replies: 5
Views: 8501

PostForum: zMUD General Discussion   Posted: Thu Aug 26, 2004 5:26 am   Subject: Test mud input
That helps...but if i wanted to test ANSi input from the mud..doesn't quite help...
And it seems the command editor is more for working on something you want to send TO the mud...(and can convert ans ...
  Topic: Test mud input
sun2gohan

Replies: 5
Views: 8501

PostForum: zMUD General Discussion   Posted: Mon Aug 23, 2004 5:10 pm   Subject: Test mud input
Hi, i've switched from JMC to zMUD.

I've seen the "light" I guess you can say. One thing I *DID* like about JMC though is that it allowed me to test scripts, by simulating input from the mud. I c ...
  Topic: Pattern match ansi?
sun2gohan

Replies: 3
Views: 6803

PostForum: zMUD General Discussion   Posted: Tue Aug 17, 2004 1:43 pm   Subject: Pattern match ansi?
Thanks for the reply Vijilante,

I finally got it to work... I had to use multistates for each line as trying to grab multilines in one trigger didn't quite work.

In any case, with multistate ANS ...
  Topic: Using MSScript or Perl for triggers?
sun2gohan

Replies: 3
Views: 7152

PostForum: zMUD General Discussion   Posted: Mon Aug 16, 2004 9:29 pm   Subject: Using MSScript or Perl for triggers?
Hi... is there any help somewhere on how I can migrate to using Perl scripting or VBScript.

I've had experience with VBScript and am going to learn Perl. Thought this might be a good start.

Doe ...
  Topic: #repeat
sun2gohan

Replies: 4
Views: 9368

PostForum: zMUD General Discussion   Posted: Mon Aug 16, 2004 2:51 pm   Subject: #repeat
I think #LOOP is the command you're looking for...

from the WAIT helpfile

#LOOP 10 {kill %{i}.bear;#WAIT 5000}
sends the commands "kill 1.bear", "kill 2.bear", "kill 3.bear", etc, but with a 5 ...
  Topic: #repeat
sun2gohan

Replies: 4
Views: 9368

PostForum: zMUD General Discussion   Posted: Mon Aug 16, 2004 2:35 pm   Subject: #repeat
What exactly are you trying to do? Wait 4 seconds before foraging %1 again?

If that's the case i'd consider moving towards the multi-state triggers and using an ONINPUT..

Similar to how the docu ...
  Topic: Pattern match ansi?
sun2gohan

Replies: 3
Views: 6803

PostForum: zMUD General Discussion   Posted: Mon Aug 16, 2004 2:06 pm   Subject: Pattern match ansi?
Sorry for the addition... but the reason as I understood it, was something about escape characters and the fact that the ANSI codes contain ; which is what confuses the * pattern from working.

As a ...
  Topic: Pattern match ansi?
sun2gohan

Replies: 3
Views: 6803

PostForum: zMUD General Discussion   Posted: Mon Aug 16, 2004 1:56 pm   Subject: Pattern match ansi?
Hi everyone,

I have read through the forums and from what I understand if you use an ANSI trigger and try to match a line that contains ANSI codes with * it won't work.

I have a multistate trigg ...
 
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