Author |
Message |
Topic: Sending multiple commands to MUD simultaneously - possible? |
slash_2_2000
Replies: 5
Views: 10164
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Forum: CMUD General Discussion Posted: Thu May 13, 2010 10:43 pm Subject: Sending multiple commands to MUD simultaneously - possible? |
Thank you everybody.
Also, thank you Zugg for that tip there. It's still slower than I need it to be but I wasn't aware that you could use brackets to sort functions out. |
Topic: Sending multiple commands to MUD simultaneously - possible? |
slash_2_2000
Replies: 5
Views: 10164
|
Forum: CMUD General Discussion Posted: Wed May 12, 2010 6:02 am Subject: Sending multiple commands to MUD simultaneously - possible? |
G'day all.
What I am essentially trying to find out if it is possible to send more than one command to a MUD simultaneously. They have to be seperate commands. The best I have come up with thus far ... |
Topic: How can I use 'concat'-ed variables in loops? |
slash_2_2000
Replies: 2
Views: 4083
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Forum: zMUD General Discussion Posted: Fri Nov 09, 2007 10:08 am Subject: How can I use 'concat'-ed variables in loops? |
This worked brilliantly
Thank you! |
Topic: How can I use 'concat'-ed variables in loops? |
slash_2_2000
Replies: 2
Views: 4083
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Forum: zMUD General Discussion Posted: Fri Nov 09, 2007 6:34 am Subject: How can I use 'concat'-ed variables in loops? |
Yes, the subject is strange. It's a difficult problem to put into a single sentence.
Basically, I have a list of variables that start with 'cures', for instance, @cures_bob or @cures_frank. Now, I ... |
Topic: Possible to return to a more zMUD-esque package editor? |
slash_2_2000
Replies: 20
Views: 23905
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Forum: CMUD General Discussion Posted: Fri Oct 12, 2007 2:13 pm Subject: Possible to return to a more zMUD-esque package editor? |
A "history" of edited settings is on my (long) to-do list. So that would give a "Back" and "Forward" button like in a web browser. I've wanted this already when I double-click on an alias or variabl ... |
Topic: Possible to return to a more zMUD-esque package editor? |
slash_2_2000
Replies: 20
Views: 23905
|
Forum: CMUD General Discussion Posted: Thu Oct 11, 2007 7:38 pm Subject: Possible to return to a more zMUD-esque package editor? |
...
Since a "Class" setting doesn't have many options, the editor panel is mostly grey as you noticed. I can add the list of settings within the class to the editor panel for the class, but that l ... |
Topic: Possible to return to a more zMUD-esque package editor? |
slash_2_2000
Replies: 20
Views: 23905
|
Forum: CMUD General Discussion Posted: Wed Oct 10, 2007 2:58 pm Subject: Possible to return to a more zMUD-esque package editor? |
With that said, though, viewing the contents of a class in the old format is a feature that's requested quite often. Would, say, having the old view present when you select a class (which currently ha ... |
Topic: Possible to return to a more zMUD-esque package editor? |
slash_2_2000
Replies: 20
Views: 23905
|
Forum: CMUD General Discussion Posted: Wed Oct 10, 2007 1:02 pm Subject: Possible to return to a more zMUD-esque package editor? |
Having just downloaded the latest CMUD beta (2.05), the first thing I notice in the 'Package Editor' is the shying away from the 'classic' interface, where it would have in the... main area... Columns ... |
Topic: Sending batches of commands always starts slow |
slash_2_2000
Replies: 4
Views: 5304
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Forum: zMUD General Discussion Posted: Sun Jun 17, 2007 1:04 pm Subject: Sending batches of commands always starts slow |
It doesn't matter which script I'm using or how I do it, it just lags that way. I have a fast machine, I highly doubt that raw computing speed would be the problem.
When you say 'standard load-dec ... |
Topic: Sending batches of commands always starts slow |
slash_2_2000
Replies: 4
Views: 5304
|
Forum: zMUD General Discussion Posted: Sun Jun 17, 2007 11:39 am Subject: Sending batches of commands always starts slow |
It doesn't matter what I'm doing, if I'm looping, or just sending a big list of commands. The first few commands are always slower than those following.
If I send a big list of commands at once, th ... |
Topic: BUG with copy and paste |
slash_2_2000
Replies: 7
Views: 11984
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Forum: zMUD General Discussion Posted: Fri Mar 03, 2006 2:14 pm Subject: BUG with copy and paste |
There are some seriously weird things going on with the copy/paste in 7.21. I've had the problem, someone else I know that uses it has the same problem and a reinstall didn't work, nor did a reboot. A ... |
Topic: Gagging after the first time |
slash_2_2000
Replies: 3
Views: 3767
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Forum: zMUD General Discussion Posted: Thu Oct 06, 2005 7:53 am Subject: Gagging after the first time |
I have an alias that issues three commands at once: Kick, punch, punch. Now, when I am on the ground in my MUD, for whatever reason, I get the message:
You must be standing first.
Three times ov ... |
Topic: Qued commands... do they exist? |
slash_2_2000
Replies: 8
Views: 8200
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Forum: zMUD General Discussion Posted: Sat Aug 13, 2005 10:10 am Subject: Qued commands... do they exist? |
It DOES work, thankyou very much! |
Topic: Qued commands... do they exist? |
slash_2_2000
Replies: 8
Views: 8200
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Forum: zMUD General Discussion Posted: Sat Aug 13, 2005 9:29 am Subject: Qued commands... do they exist? |
No, SPLIT MIND is the command for one defense. I don't split anything else. VITALITY etc are full commands. Basically what I want to happen is this:
SPLIT MIND
"You have recovered equilibrium."
V ... |
Topic: Qued commands... do they exist? |
slash_2_2000
Replies: 8
Views: 8200
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Forum: zMUD General Discussion Posted: Sat Aug 13, 2005 8:28 am Subject: Qued commands... do they exist? |
Okay... Well, I put it in, and it's not working. The first part (split mind) works, but then nothing else happens after I get the "You have recovered equilibrium." message. I modified the code to incl ... |
Topic: Qued commands... do they exist? |
slash_2_2000
Replies: 8
Views: 8200
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Forum: zMUD General Discussion Posted: Sat Aug 13, 2005 5:22 am Subject: Qued commands... do they exist? |
Greetings all.
One of the main reasons I started using zMud over the client freely available from the website of my MUD (Achaea), is that I was told you can do qued commands, in a sense.
For in ... |
Topic: Colouring variables |
slash_2_2000
Replies: 3
Views: 4438
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Forum: zMUD General Discussion Posted: Sat Jul 30, 2005 9:20 am Subject: Colouring variables |
\b worked, thanks! |
Topic: Colouring variables |
slash_2_2000
Replies: 3
Views: 4438
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Forum: zMUD General Discussion Posted: Fri Jul 29, 2005 12:30 pm Subject: Colouring variables |
Okay, so I have a system set up in my MUD where I target a creature, then I automatically hit at that creature.
This is done by sending the name of the creature into a variable, @target. So, I deci ... |
Topic: Disabling numpad movement |
slash_2_2000
Replies: 1
Views: 3442
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Forum: zMUD General Discussion Posted: Thu Jul 28, 2005 8:54 am Subject: Disabling numpad movement |
You know, I bet EVERYONE using zMud has asked this question at least once, but how do you disable numpad movement so that you can just use the numpad to type numbers?
I use the numpad a LOT to do t ... |
Topic: Help with 'Echo Commands' |
slash_2_2000
Replies: 1
Views: 3162
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Forum: zMUD General Discussion Posted: Wed Jul 27, 2005 3:34 pm Subject: Help with 'Echo Commands' |
I play a MUD called Achaea in which when you enter a command, the command you just entered appears next to the prompt (on the same line), and then on the next line the rest of the stuff happens. This ... |
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