Author |
Message |
Topic: How do I turn the mapper off with command? |
skrot
Replies: 10
Views: 10255
|
Forum: CMUD General Discussion Posted: Tue Apr 10, 2012 10:35 am Subject: How do I turn the mapper off with command? |
Well, I am quite certain that we can _get_ the movement confirmation to work properly. But you didn't ask about that.
I tried it a lot of times, but it doesn't want to work. Anyway, I fixed that my ... |
Topic: How do I turn the mapper off with command? |
skrot
Replies: 10
Views: 10255
|
Forum: CMUD General Discussion Posted: Mon Apr 09, 2012 7:24 pm Subject: How do I turn the mapper off with command? |
Doing that, you lose most of the features of the mapper, such as room scripts, movement confirmation, and automatic map updating. But if you don't need those features, then that will work.
I gave up ... |
Topic: How do I turn the mapper off with command? |
skrot
Replies: 10
Views: 10255
|
Forum: CMUD General Discussion Posted: Sat Apr 07, 2012 12:24 am Subject: How do I turn the mapper off with command? |
Do you have room scripts or onRoomEnter or onRoomWalk events? If not, what makes you think that onRoomEnter and onRoomWalk events are causing the slowdown? If there are no events with those names, n ... |
Topic: How do I turn the mapper off with command? |
skrot
Replies: 10
Views: 10255
|
Forum: CMUD General Discussion Posted: Fri Apr 06, 2012 10:52 pm Subject: How do I turn the mapper off with command? |
Actually, I would ask why you have onRoomeEnter and onRoomWalk events if you don't want them firing? Perhaps you just need better code to only fire them when you really do want them going off?
I nev ... |
Topic: How do I turn the mapper off with command? |
skrot
Replies: 10
Views: 10255
|
Forum: CMUD General Discussion Posted: Fri Apr 06, 2012 7:16 pm Subject: How do I turn the mapper off with command? |
Try #MENU {Mapper|File|Off}. I'll repeat what I say every time this comes up: it would be nice if %maplocked was extended to allow turning the map off...
Thank you very much! |
Topic: How do I turn the mapper off with command? |
skrot
Replies: 10
Views: 10255
|
Forum: CMUD General Discussion Posted: Fri Apr 06, 2012 6:36 pm Subject: How do I turn the mapper off with command? |
http://i.imgur.com/gRZQp.png
The events movements are raising slow down my walk speed, and with that turned off, they are not raised. The dot doesn't move, but that is not a problem, because I can mo ... |
Topic: Automapper - guards |
skrot
Replies: 23
Views: 34882
|
Forum: CMUD General Discussion Posted: Wed Mar 28, 2012 2:36 am Subject: Automapper - guards |
You might want to check out the
Heh, will do, but it is 4:35 AM here, and I am tired for now, so I am off to sleep. Goodnight. |
Topic: Automapper - guards |
skrot
Replies: 23
Views: 34882
|
Forum: CMUD General Discussion Posted: Wed Mar 28, 2012 1:05 am Subject: Automapper - guards |
Well, it took shorter time, than I thought it would. What it does:
Gets the path from A to B
converts 1 char directions into 2 char mud directions
goes trough this list, and creates an another list ... |
Topic: Automapper - guards |
skrot
Replies: 23
Views: 34882
|
Forum: CMUD General Discussion Posted: Tue Mar 27, 2012 10:59 pm Subject: Automapper - guards |
try making two smaller paths that start/stop at the guards instead of trying to pause one huge one?
I prefer the one huge one, as these paths aren't pre-defined, they are made by speedwalk algorithm. ... |
Topic: Automapper - guards |
skrot
Replies: 23
Views: 34882
|
Forum: CMUD General Discussion Posted: Tue Mar 27, 2012 1:48 pm Subject: Automapper - guards |
You should be able to get Slow walk or Safe walk to work. You can set a delay between movement steps to avoid the gag response from the mud.
Yes, I know, with delays, I could do that, but then the t ... |
Topic: Automapper - guards |
skrot
Replies: 23
Views: 34882
|
Forum: CMUD General Discussion Posted: Mon Mar 26, 2012 11:57 pm Subject: Automapper - guards |
Hm... I thought I sent a reply, but looks like it got lost in the void.
I am going to keep it short this time then.
Slow walk: Not an option, my mud gags everything except prompt after 5 rooms mov ... |
Topic: Automapper - guards |
skrot
Replies: 23
Views: 34882
|
Forum: CMUD General Discussion Posted: Mon Mar 26, 2012 4:21 pm Subject: Automapper - guards |
Raknoor Varos Fotere
Regen Piac ter volt a neve, am eleg hamar kivivta maganak a vezeto poziciot a fovaros tobbi terehez kepest. Tudni illik, amint Raknoor magusai ide rajzoltak a hexagrammat szinte ... |
Topic: Automapper - guards |
skrot
Replies: 23
Views: 34882
|
Forum: CMUD General Discussion Posted: Mon Mar 26, 2012 11:15 am Subject: Automapper - guards |
If you gave us examples of the rooms, we may be able to help more.
They rooms may be one of these types:
Name
Asciii art line 0-15 lines
smells
sounds
exits
mobs
prompt
Name
ascii art li ... |
Topic: Automapper - guards |
skrot
Replies: 23
Views: 34882
|
Forum: CMUD General Discussion Posted: Sat Mar 24, 2012 6:54 pm Subject: Automapper - guards |
Well, can we (I) see some examples of these rooms? There hasn't been much that I've found that you can't do with a little elbow grease.
I think the only possible solution would be to make a lot of co ... |
Topic: Automapper - guards |
skrot
Replies: 23
Views: 34882
|
Forum: CMUD General Discussion Posted: Thu Mar 22, 2012 9:40 pm Subject: Automapper - guards |
For starters, I believe #STOP and #PAUSE are only for Slow walking. If you want to stop completely you need to clear the entire speedwalking command queue as such:
#TRIGGER {something_from_gua ... |
Topic: Automapper - guards |
skrot
Replies: 23
Views: 34882
|
Forum: CMUD General Discussion Posted: Wed Mar 21, 2012 11:51 pm Subject: Automapper - guards |
Is there a line of text given in the guard room everytime? If so a #NODIR trigger should work in safe mode. Something similar to:
#TRIGGER {guardroomtext} {#NODIR}
I am going to try out safe mod ... |
Topic: Problem with variables - Disappearing and reappearing values. |
skrot
Replies: 4
Views: 5109
|
Forum: CMUD General Discussion Posted: Wed Mar 21, 2012 11:48 pm Subject: Problem with variables - Disappearing and reappearing values. |
Oh, I am sorry, I probably left in an extra } after cutting out the irrelevant loop part. My bad.
#if (@turnedon) {
#if (@healthperc<40 || @staminaperc<20) {#say fi ... |
Topic: Problem with variables - Disappearing and reappearing values. |
skrot
Replies: 4
Views: 5109
|
Forum: CMUD General Discussion Posted: Wed Mar 21, 2012 8:08 pm Subject: Problem with variables - Disappearing and reappearing values. |
Hello!
I am having some issues with my variables. All of them seem to loose their value for a few ms every now and then. Then problem is, when I'm evaluating an IF statement, this can ruin everythi ... |
Topic: Automapper - guards |
skrot
Replies: 23
Views: 34882
|
Forum: CMUD General Discussion Posted: Sun Mar 18, 2012 8:01 pm Subject: Automapper - guards |
while in Fast walk mode all commands that are sent to the mapper are ignored so it ignored #stop, #pause what have you, try in slow or safe mode
It doesn't seem to work in SAFE mode either, and for m ... |
Topic: Automapper - guards |
skrot
Replies: 23
Views: 34882
|
Forum: CMUD General Discussion Posted: Sun Mar 18, 2012 11:59 am Subject: Automapper - guards |
Hi!
To clear up what I mean about guards:
I have a map, and one of them is containing guards. I've added a script to that room, so every time I step into that room, the script executes.
The script ... |
Topic: speedwalking issue |
skrot
Replies: 5
Views: 6776
|
Forum: CMUD General Discussion Posted: Tue Mar 13, 2012 7:45 pm Subject: speedwalking issue |
since you are using non english directions... did you define them?
Luckily I found the problem that day, and already updated my original post about it.
--------PROBLEM FIXED---------
For anyone ... |
Topic: speedwalking issue |
skrot
Replies: 5
Views: 6776
|
Forum: CMUD General Discussion Posted: Mon Mar 12, 2012 7:15 pm Subject: speedwalking issue |
I have that enabled.
Tried to disable it, without it the client doesn't receive any distance number.
Tried fast, safe, slow.
Slow dies with an error:
Error parsing command:
unmatched braces
# ... |
Topic: speedwalking issue |
skrot
Replies: 5
Views: 6776
|
Forum: CMUD General Discussion Posted: Mon Mar 12, 2012 1:48 pm Subject: speedwalking issue |
--------PROBLEM FIXED---------
For anyone that may be interested how:
I had an extra direction that was empty for all field. Deleted it, now it works.
I am having an issue with speedwalking.
I ... |
|