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  Topic: CMud for android
shalimar

Replies: 3
Views: 55

PostForum: CMUD General Discussion   Posted: Mon Nov 19, 2018 3:00 pm   Subject: CMud for android
I agree with you, it would be great.
I am partial to IoS myself though.
As a workaround, if you have a system you can leave on at home with a stable connection, remote access gives you, well, full a ...
  Topic: Issue with Sounds
shalimar

Replies: 10
Views: 576

PostForum: CMUD General Discussion   Posted: Thu Nov 15, 2018 1:18 pm   Subject: Issue with Sounds
There is one possible way:

#ALIAS password {#SHOW %pass}

%pass has the value of the stored password, but will only retrieve it if used in a script (hence the alias), not directly from the comman ...
  Topic: CMud for android
shalimar

Replies: 3
Views: 55

PostForum: CMUD General Discussion   Posted: Thu Nov 15, 2018 1:03 pm   Subject: CMud for android
Oh, the market is there, but CMUD is coded in PERL and uses a number of third-party paid for coded bits.
There is no simple port over, it would have to be rebuilt from scratch.
Zugg himself has sinc ...
  Topic: Trying to get mapper to read output
shalimar

Replies: 5
Views: 106

PostForum: CMUD General Discussion   Posted: Tue Nov 13, 2018 2:37 pm   Subject: Trying to get mapper to read output
The reconfigure option will pop up the configuration wizard window.

That configuration window is where the checkbox I mentioned is, on the descriptions tab of the configuration tab.
A lot of those ...
  Topic: Trying to get mapper to read output
shalimar

Replies: 5
Views: 106

PostForum: CMUD General Discussion   Posted: Tue Nov 13, 2018 6:23 am   Subject: Trying to get mapper to read output
#TR {^You head (%w) down the street.} {#NOMAP}

You may have to make several variants of this trigger to cover variations in the message.
The same goes for people and things really.
Once you can g ...
  Topic: Trying to get mapper to read output
shalimar

Replies: 5
Views: 106

PostForum: CMUD General Discussion   Posted: Tue Nov 13, 2018 4:54 am   Subject: Trying to get mapper to read output
Assuming all those labels are literally there, it should be quite easy:

#TRIGGER {~[Location Name~] (*)} {#TAG Name %1}
#TRIGGER {~[Exits~]} & ...
  Topic: Sudden CMUD Mapper unable to speedwalk
shalimar

Replies: 8
Views: 164

PostForum: CMUD General Discussion   Posted: Sat Nov 10, 2018 4:17 pm   Subject: Sudden CMUD Mapper unable to speedwalk
You might want to put it into slow or safe mode if you want to confirm each step along the way instead of just flinging ever command to get there all at once
Some games have a type ahead limit.
  Topic: Sudden CMUD Mapper unable to speedwalk
shalimar

Replies: 8
Views: 164

PostForum: CMUD General Discussion   Posted: Sat Nov 10, 2018 2:14 pm   Subject: Sudden CMUD Mapper unable to speedwalk
Map corruption seems a rather rare thing, honestly.
Without knowing the true cause it is hard to prevent.
The best workaround is to keep regular backups.
  Topic: Sudden CMUD Mapper unable to speedwalk
shalimar

Replies: 8
Views: 164

PostForum: CMUD General Discussion   Posted: Fri Nov 09, 2018 11:41 pm   Subject: Sudden CMUD Mapper unable to speedwalk
Sounds like you may have corrupted your map file then.

You might have some luck if you convert it to the old zMUD style map, and back to CMUD with: http://forums.zuggsoft.com/forums/viewtopic.php?t ...
  Topic: Sudden CMUD Mapper unable to speedwalk
shalimar

Replies: 8
Views: 164

PostForum: CMUD General Discussion   Posted: Thu Nov 08, 2018 4:39 pm   Subject: Sudden CMUD Mapper unable to speedwalk
If you have recently migrated to a new game the mapper may have less of the known indicators for recognizing that a room has been shown at all.
You may need to make some #TRIGGERs to help it along. ...
  Topic: executing items from a list
shalimar

Replies: 2
Views: 93

PostForum: CMUD General Discussion   Posted: Thu Nov 08, 2018 4:16 pm   Subject: executing items from a list
%pop is FIFO by default
you should be using %additem instead of %push, as it adds to the end of the list rather than the beginning.
%additem also allows repeat items in a list, whereas #ADDITEM does ...
  Topic: Prompt pattern help
shalimar

Replies: 17
Views: 559

PostForum: zMUD General Discussion   Posted: Sun Nov 04, 2018 10:05 pm   Subject: Prompt pattern help
Unfortunately not.
But if you are abble to give each person separate variables, you can make guages with them out of #BUTTONs.
#buttons all but have to be made via the settings editor.
Set the type ...
  Topic: Prompt pattern help
shalimar

Replies: 17
Views: 559

PostForum: zMUD General Discussion   Posted: Sun Nov 04, 2018 10:49 am   Subject: Prompt pattern help
Correct, that is expected, you can ditch the Scorecard window if the #STATUS object is working for you.
  Topic: Prompt pattern help
shalimar

Replies: 17
Views: 559

PostForum: zMUD General Discussion   Posted: Sun Nov 04, 2018 3:20 am   Subject: Prompt pattern help
Yes, it's the same item, there should be a checkbox to toggle it between status line (between the main window and the command line) or the status window I previously mentioned.
  Topic: Prompt pattern help
shalimar

Replies: 17
Views: 559

PostForum: zMUD General Discussion   Posted: Sun Nov 04, 2018 2:25 am   Subject: Prompt pattern help
if you mean a child window within zMUD, it is easy to just print in another window with the #WINDOW command.
#WINDOW ScoreCard {Bill: HP:@billHp/@billHpMax}

You might also want to take a look a th ...
  Topic: Prompt pattern help
shalimar

Replies: 17
Views: 559

PostForum: zMUD General Discussion   Posted: Sun Nov 04, 2018 12:54 am   Subject: Prompt pattern help
It is much easier to do in CMUD.
You could also make use of named variables.
@bobHp
@billHp
etc
  Topic: Prompt pattern help
shalimar

Replies: 17
Views: 559

PostForum: zMUD General Discussion   Posted: Mon Oct 29, 2018 4:47 am   Subject: Prompt pattern help
You can set the #TICK interval as the end user.
It essentially works as an #ALARM, which I would suggest you learn instead.

#ALARM blind%1 +@level:00 {#SAY %1 regains sight}

Variables cannot be ...
  Topic: Prompt pattern help
shalimar

Replies: 17
Views: 559

PostForum: zMUD General Discussion   Posted: Mon Oct 29, 2018 1:15 am   Subject: Prompt pattern help
There is no reason for that to happen unless you occasionally get one with a double square bracket closer: ]]
Unless you have another trigger also defining your exits variable
  Topic: Prompt pattern help
shalimar

Replies: 17
Views: 559

PostForum: zMUD General Discussion   Posted: Sun Oct 28, 2018 12:03 pm   Subject: Prompt pattern help
Something like this:

#TR {(%d)H (%d)M (%d)S (%d)X (%d)x ~[(%w):(%w)~]~[(%w):(%w)~](%d:%d)~[NS~]} {
hp=%1
mp=%2
sp=%3
level=%4
xpNeeded=%5
tankName=%6
tankStatus=%7
targetName=%8
targetStat ...
  Topic: Automapper issue
shalimar

Replies: 3
Views: 258

PostForum: CMUD General Discussion   Posted: Thu Oct 25, 2018 2:49 am   Subject: Automapper issue
The map window will have its own menu bar.
One of the Menu items is Config, the next to last item before Help.
Click it to open the drop-down menu.

http://i68.tinypic.com/2hreupv.png
  Topic: Purchase Issue/No Emails
shalimar

Replies: 9
Views: 469

PostForum: CMUD General Discussion   Posted: Wed Oct 24, 2018 3:46 am   Subject: Purchase Issue/No Emails
Then please give it a Day or two for admin to respond, I will do what I can to hurry things along.
  Topic: Purchase Issue/No Emails
shalimar

Replies: 9
Views: 469

PostForum: CMUD General Discussion   Posted: Wed Oct 24, 2018 1:55 am   Subject: Purchase Issue/No Emails
If you are contacting them from a Hotmail account, there well could be an issue.
If so, try reaching out to support with an alternate email.
  Topic: Automapper issue
shalimar

Replies: 3
Views: 258

PostForum: CMUD General Discussion   Posted: Wed Oct 24, 2018 1:39 am   Subject: Automapper issue
You haven't done anything wrong.
The next thing to do is select the Config menu of the map and select Reconfigure.

Then the window will pop up.
Whenever you make new #TRIGGERs with commands that ...
  Topic: Capture names as strings in list
shalimar

Replies: 4
Views: 307

PostForum: CMUD General Discussion   Posted: Tue Oct 23, 2018 6:54 pm   Subject: Capture names as strings in list
this is actually easier to do that it looks
all you have to do is nest a second %replace function
The first one turned it into a string list, the second can strip out the unneeded stuff with a null ...
  Topic: Capture names as strings in list
shalimar

Replies: 4
Views: 307

PostForum: CMUD General Discussion   Posted: Mon Oct 22, 2018 9:27 pm   Subject: Capture names as strings in list
#TRIGGER {Friends Online: (*)} {#FORALL %replace(%1, " ", "|") {#ADDITEM friendList %i}}

That should do it, enter it on the command line
 
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