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  Topic: #GAG not working suddenly
shalimar

Replies: 4
Views: 644

PostForum: CMUD General Discussion   Posted: Thu Jan 18, 2024 11:57 pm   Subject: #GAG not working suddenly
Identifying it is tricky.
There is no real fix besides reinstaling.
You might be able to save your settings with an XML export.
It's in the file menu of the settings editor.
  Topic: Stability and Performance issues
shalimar

Replies: 5
Views: 558

PostForum: CMUD General Discussion   Posted: Mon Jan 15, 2024 1:20 pm   Subject: Stability and Performance issues
DB variables are great, however, there is an issue with using DB variables in the headings of buttons and gauges where the updated value doesn't always update in the display.

Think of them as more ...
  Topic: Stability pt. 2
shalimar

Replies: 2
Views: 413

PostForum: CMUD General Discussion   Posted: Sun Jan 14, 2024 9:10 pm   Subject: Stability pt. 2
1.
Have you ever run CMUD as an administrator?
I suspect that lack of write permissions is why some settings arent being saved.

2.
You can turn of some of these things from the advanced tab of ...
  Topic: Travel command for the Mapper?
shalimar

Replies: 2
Views: 374

PostForum: CMUD General Discussion   Posted: Thu Dec 21, 2023 12:51 am   Subject: Travel command for the Mapper?
#TELEPORT works if you just need to update the 'you are here' dot on the map.
  Topic: #GAG not working suddenly
shalimar

Replies: 4
Views: 644

PostForum: CMUD General Discussion   Posted: Thu Dec 14, 2023 8:16 pm   Subject: #GAG not working suddenly
Sounds more like an issue from opening CMUD before windows had finished loading.
Try simply closing and restarting CMUD, or rebooting.
  Topic: Xterm Color Coding
shalimar

Replies: 2
Views: 438

PostForum: CMUD General Discussion   Posted: Thu Dec 14, 2023 5:52 pm   Subject: Xterm Color Coding
Its usually more a matter of sending the right command to the mud so it knows to send those codes for CMUD to process.
  Topic: Does cmud still work under windows 11 ?
shalimar

Replies: 6
Views: 3819

PostForum: CMUD General Discussion   Posted: Thu Dec 14, 2023 5:48 pm   Subject: Does cmud still work under windows 11 ?
You can just use a small resolution to bypass that, which is fine if you have a monitor that you can dedicate to sub- 4k or even HD graphics.
  Topic: How do I expand a variable within #TRIGGER's patterns and commands?
shalimar

Replies: 2
Views: 487

PostForum: CMUD General Discussion   Posted: Thu Dec 14, 2023 5:37 pm   Subject: How do I expand a variable within #TRIGGER's patterns and commands?
To use a variable in the pattern just wrap the variable in an extra set of curly brackets.

#TR {test pattern looking for a member of ({@stringList})} {#SAY %1 is the specific item in the list}

...
  Topic: Trigger to Count Skill Use
shalimar

Replies: 7
Views: 1023

PostForum: CMUD General Discussion   Posted: Tue Nov 21, 2023 2:54 pm   Subject: Trigger to Count Skill Use
If that is the actual disired result, your original trigger will work with my script body.
It looked like a potential error is why i separated them.
  Topic: Trigger to Count Skill Use
shalimar

Replies: 7
Views: 1023

PostForum: CMUD General Discussion   Posted: Fri Nov 10, 2023 11:10 pm   Subject: Trigger to Count Skill Use
If i am understanding right, that may have thrown off your count.
Do both lines display when your skill improves?

If so you should be using something like:
#TR {^You concentrate and constric ...
  Topic: HTTP Webhook
shalimar

Replies: 1
Views: 398

PostForum: CMUD General Discussion   Posted: Fri Nov 10, 2023 11:00 pm   Subject: HTTP Webhook
Not in CMUD natively.
But if you have a means to fire one in lua, or some other installed language on your system... potentially.
  Topic: Support Email
shalimar

Replies: 4
Views: 743

PostForum: CMUD General Discussion   Posted: Wed Nov 01, 2023 12:35 pm   Subject: Support Email
I will let Chiara know.
  Topic: #waitfor
shalimar

Replies: 1
Views: 421

PostForum: CMUD General Discussion   Posted: Sun Oct 22, 2023 12:29 pm   Subject: #waitfor
It is possible, but you need to insert an anonymous variable ({str1 | str2}) in the brackets.

#WAITFOR {{str1 | str2}} 3000 {do something if found} {do something if not found}
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 3898

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 8:45 pm   Subject: Getting mapper to recognize exits
I logged into the game to see for myself.
Several of the exits are bugged in that they sometimes skip over rooms.

For example, you are going east through rooms 1-2-3.
Yet, going west from room ...
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 3898

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 8:40 pm   Subject: Getting mapper to recognize exits
Usually the #FIND command will try and figure out where you are, short of that, you have to manually select a room, and then click the blue pushpin button to set that as your current location.
So lon ...
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 3898

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 4:30 pm   Subject: Getting mapper to recognize exits
you can always manually set it if the TAG wont take
#NOOP %roomvnum(, %2)
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 3898

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 3:53 pm   Subject: Getting mapper to recognize exits
Hmmm... Try this:

#TAG exit %replace(%6, " ", "|")
#NOOP %roomexit(, %replace(%6, " ", "|"))
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 3898

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 2:50 pm   Subject: Getting mapper to recognize exits
try adding
#NOOP %roomvnum(,%2)
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 3898

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 1:44 pm   Subject: Getting mapper to recognize exits
Oh, is your trigger set to be on prompt instead of on newline?
It's the checkboxes on the pattern tab. Er... the Script tab.
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 3898

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 1:39 pm   Subject: Getting mapper to recognize exits
Well, you can remove the #SHOW message now that you have confirmed the trigger is indeed firing.
That is just a debugging tool to use whenever you are fiddling with the pattern.
I suggested #PRINT s ...
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 3898

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 1:22 pm   Subject: Getting mapper to recognize exits
In the prompt, the 'RUSH' keyword is toggleable, so optional.

I can't get the mapper to recognize this correctly, for some reason.

If you ever want to be able to reference those to be able to do ...
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 3898

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 12:50 pm   Subject: Getting mapper to recognize exits
You still haven't showed the actual trigger you are using.
Not fully. Just the pattern.
And definitely not in text form.

If you want help, make it easier for folks to help you.
We cannot copy an ...
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 3898

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 12:38 pm   Subject: Getting mapper to recognize exits
Yes, the variables numbers are different because my pattern included an extra variable for the RUSH state.

I am explaining the code I provided, so i used my numbers.
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 3898

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 12:31 pm   Subject: Getting mapper to recognize exits
Well we might need to test if the trigger is firing at all:

#PRINT I see the Prompt!

And to ensure the numbers use

#TAG vnum %3

You do still need to have the map in edit mode to update roo ...
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 3898

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 12:21 pm   Subject: Getting mapper to recognize exits
Likely just a typo on my end, I wasn't looking at the help files.

I had to edit my pattern cause i saw an extra space in it.
 
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