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  Topic: #DELCLASS - Can't delete classes outside of root
saet

Replies: 1
Views: 3402

PostForum: CMUD General Discussion   Posted: Fri Oct 10, 2008 4:25 pm   Subject: #DELCLASS - Can't delete classes outside of root
If I create a class in my main package, I can use #DELCLASS on it. But if I make another package and add a class, #DELCLASS does nothing to it. #CLASS blah 1/0 works on it fine though.

Anyone know ...
  Topic: Simutronics support
saet

Replies: 67
Views: 68267

PostForum: CMUD Beta Forum   Posted: Sun Apr 20, 2008 3:59 am   Subject: Simutronics support
CMUD will never have the support you want for simutronics games. Everything can be done with it, but it's more work. I <3 zMUD and wish I didn't have to use something else for my combat scripts, b ...
  Topic: Living with Vista and Delphi 2007
saet

Replies: 200
Views: 505191

PostForum: Zugg's Blog   Posted: Tue Feb 19, 2008 6:24 pm   Subject: Living with Vista and Delphi 2007
1680x1050, pah, got a nice new 24", running Crysis at 1920x1200 here

Pfft.... 30" 2560x1600 ;)
  Topic: Preference Window Offscreen
saet

Replies: 1
Views: 3425

PostForum: zMUD General Discussion   Posted: Thu Dec 27, 2007 8:03 pm   Subject: Preference Window Offscreen
The preference window is showing up off screen for me. Anyone have any idea how I can recover it?
  Topic: [2.16] %GSL Simutronics Problem
saet

Replies: 7
Views: 8513

PostForum: CMUD Beta Forum   Posted: Fri Dec 14, 2007 3:00 am   Subject: [2.16] %GSL Simutronics Problem
I didn't even realize the standard search was still there, thanks! The google search was driving me crazy.
  Topic: [2.16] %GSL Simutronics Problem
saet

Replies: 7
Views: 8513

PostForum: CMUD Beta Forum   Posted: Thu Dec 13, 2007 3:23 am   Subject: [2.16] %GSL Simutronics Problem
I had a post that broke all this stuff down when GSL support was first added to zMUD, but I don't think it exists any longer. I miss the old search.

j = directions
l = room description
M = highl ...
  Topic: XML/MXP Help
saet

Replies: 1
Views: 3622

PostForum: CMUD Beta Forum   Posted: Wed Dec 12, 2007 2:33 am   Subject: XML/MXP Help
<style id="roomName" />

Everything belows needs to be gagged except the "You put your pin in your sack."

<right>Empty</right><clearStream id='inv' ifClosed=''/><pushSt ...
  Topic: When will CMUD be able to load plugins?
saet

Replies: 7
Views: 10284

PostForum: CMUD Beta Forum   Posted: Wed Dec 12, 2007 12:45 am   Subject: When will CMUD be able to load plugins?
There's support for <tag />'s now? EDIT: I see they are supported now.

Even if they aren't compatible, not going to be hard to make it work with CMUD. All the stuff I wrote barely has to do ...
  Topic: When will CMUD be able to load plugins?
saet

Replies: 7
Views: 10284

PostForum: CMUD Beta Forum   Posted: Tue Dec 11, 2007 8:52 pm   Subject: When will CMUD be able to load plugins?
I did everything in MudInput which was key, even the Parse function in the plugin would display stuff on the screen and then remove it like #GAG(though not nearly as bad as the ridiculous set of trigg ...
  Topic: When will CMUD be able to load plugins?
saet

Replies: 7
Views: 10284

PostForum: CMUD Beta Forum   Posted: Tue Dec 11, 2007 8:43 pm   Subject: When will CMUD be able to load plugins?
My plugin parses the Stormfront XML tags from Simutronics and does a few other things. I actually had the parsing kind of working in CMUD(actually played quite a few months with it) before I went and ...
  Topic: When will CMUD be able to load plugins?
saet

Replies: 7
Views: 10284

PostForum: CMUD Beta Forum   Posted: Tue Dec 11, 2007 8:29 pm   Subject: When will CMUD be able to load plugins?
I'm just curious where this is on the list.
  Topic: [2.04 Pro] Expression Triggers - Fires when disabled and false
saet

Replies: 2
Views: 4007

PostForum: CMUD Beta Forum   Posted: Sat Sep 29, 2007 3:59 pm   Subject: [2.04 Pro] Expression Triggers - Fires when disabled and false
On a fresh install and new session, I created a variable called test and an expression trigger.

Pattern: @test>0
Line 1: #SHOW @test

It executes when test is 0 or below and even when the tri ...
  Topic: #UNVAR, #UNTRIGGER, etc
saet

Replies: 2
Views: 4612

PostForum: CMUD Beta Forum   Posted: Thu Dec 07, 2006 10:47 pm   Subject: #UNVAR, #UNTRIGGER, etc
Thank you.
  Topic: #UNVAR, #UNTRIGGER, etc
saet

Replies: 2
Views: 4612

PostForum: CMUD Beta Forum   Posted: Thu Dec 07, 2006 9:52 pm   Subject: #UNVAR, #UNTRIGGER, etc
Can we get a way to gag the echo from this automatically? Maybe add a 1 after the trigger name? #UNTRIGGER alarm 1

I hate having to make gags for these things. If there is a way already, someone ...
  Topic: [1.18] What, no word wrapping?
saet

Replies: 3
Views: 5062

PostForum: CMUD Beta Forum   Posted: Mon Dec 04, 2006 2:40 am   Subject: [1.18] What, no word wrapping?
Was checking this out. I set my column to 80, and unselected autowrap. Still wrapped at screen width like you. I deselected word wrap and that worked so I enabled it(which takes a little while with ...
  Topic: [1.18] Data Files path selection
saet

Replies: 6
Views: 6218

PostForum: CMUD Beta Forum   Posted: Sat Dec 02, 2006 8:37 pm   Subject: [1.18] Data Files path selection
During the install, the first two options, for where data files will be stored, are both selected by default.
  Topic: just curious question about trigger priority and states
saet

Replies: 8
Views: 10906

PostForum: CMUD Beta Forum   Posted: Tue Nov 14, 2006 9:38 pm   Subject: just curious question about trigger priority and states
That was it, I misunderstood the post at first. Don't even know what #PRIORITY does in zMUD exactly. Good memory.
  Topic: just curious question about trigger priority and states
saet

Replies: 8
Views: 10906

PostForum: CMUD Beta Forum   Posted: Tue Nov 14, 2006 9:24 pm   Subject: just curious question about trigger priority and states
I had to change the priority of triggers for some coloring issues. My regex isn't the greatest so I don't know if it's something I could improve so priority doesn't matter. Anyways... I notice there ...
  Topic: [1.15] Multistate Triggers - Expressions
saet

Replies: 3
Views: 5185

PostForum: CMUD Beta Forum   Posted: Tue Nov 14, 2006 8:49 pm   Subject: [1.15] Multistate Triggers - Expressions
It worked in zMUD. These are triggers that I replicated from my zMUD triggers.
  Topic: Syntax Check Error - Local Variable
saet

Replies: 10
Views: 10119

PostForum: CMUD Beta Forum   Posted: Tue Nov 14, 2006 3:33 pm   Subject: Syntax Check Error - Local Variable
Still getting it with a fresh install. Should have been a little more informative on my first post. The alias works fine, just the syntax checker throwing an error. I'm just talking about the synta ...
  Topic: [1.15] 0s and 1s tagged onto results
saet

Replies: 3
Views: 5253

PostForum: CMUD Beta Forum   Posted: Tue Nov 14, 2006 2:58 pm   Subject: [1.15] 0s and 1s tagged onto results
Works for me.
  Topic: Syntax Check Error - Local Variable
saet

Replies: 10
Views: 10119

PostForum: CMUD Beta Forum   Posted: Tue Nov 14, 2006 2:52 pm   Subject: Syntax Check Error - Local Variable
Hmm #alias test {$test = 1;#SHOW $test} is all I used. I have a more complex alias that I first noticed it on. But I get the same "error" on the test alias.
  Topic: Syntax Check Error - Local Variable
saet

Replies: 10
Views: 10119

PostForum: CMUD Beta Forum   Posted: Tue Nov 14, 2006 8:58 am   Subject: Syntax Check Error - Local Variable
The syntax checker is bugging out on local varibles.

$test = 1

is fine to it, but

#SHOW $test or #IF ($test = 1)

is causing the syntax checker to say it's an invalid local variable.

...
  Topic: [1.15] #WINDOW WindowID "Class"
saet

Replies: 4
Views: 4891

PostForum: CMUD Beta Forum   Posted: Tue Nov 14, 2006 8:47 am   Subject: [1.15] #WINDOW WindowID "Class"
Just want to clarify that this only occurs when the window doesn't exist.
  Topic: [1.15] Multistate Triggers - Expressions
saet

Replies: 3
Views: 5185

PostForum: CMUD Beta Forum   Posted: Tue Nov 14, 2006 8:43 am   Subject: [1.15] Multistate Triggers - Expressions
When the first state is an expression this is the only state ever fired. Everything else is ignored that follows. When the expression isn't the first state it seems to get skipped over until all oth ...
 
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