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  Topic: How to evaluate multiple triggers dependent on an initial trigger?
russ3z

Replies: 3
Views: 5656

PostForum: zMUD General Discussion   Posted: Fri Feb 25, 2011 5:32 pm   Subject: How to evaluate multiple triggers dependent on an initial trigger?
Thanks. I was considering the extra classes, and it looks like that's the way to go.
  Topic: How to evaluate multiple triggers dependent on an initial trigger?
russ3z

Replies: 3
Views: 5656

PostForum: zMUD General Discussion   Posted: Fri Feb 25, 2011 3:14 pm   Subject: How to evaluate multiple triggers dependent on an initial trigger?
In trying to script a percent failure rate for spells, I have tried the following:

#CLASS {WeaveFailRate}
#VAR pft {0}
#TRIGGER {channel '%1'} {pft = %subchar( %1, " ", "")}
#TRIGGER {You begin ...
  Topic: using #math on a variable variable
russ3z

Replies: 0
Views: 3221

PostForum: zMUD General Discussion   Posted: Thu Feb 10, 2011 6:32 pm   Subject: using #math on a variable variable
I am attempting to use a couple of temp variables to store certain values.

#CLASS {newtest}
#VAR pft {0} (variable to indicate what spell has just been cast)
#VAR tpft {0} (variable to c ...
  Topic: Help making a trigger response delay
russ3z

Replies: 4
Views: 10162

PostForum: zMUD General Discussion   Posted: Tue Nov 02, 2010 4:34 pm   Subject: Help making a trigger response delay
I wish to make a trigger to send a command after receiving a certain response from a MUD, such as #TRIGGER {You put a lantern in a pack} {close pack}

where the trigger waits maybe 2 seconds before ...
  Topic: zMUD zone naming problems
russ3z

Replies: 0
Views: 2947

PostForum: zMUD General Discussion   Posted: Tue Sep 07, 2010 1:11 pm   Subject: zMUD zone naming problems
Running 7.21. I have a few dozen zones made for a MUD, most of them connected to each other. The problem is, sometimes if I want to rename a zone, it will instead rename some Other zone, for no appare ...
 
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