Author |
Message |
Topic: zMUD mapper |
roxy
Replies: 4
Views: 6596
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Forum: zMUD General Discussion Posted: Sat Feb 23, 2002 9:29 pm Subject: zMUD mapper |
Ah, thank you all
Love and hugs,
Roxy Bee |
Topic: zMUD mapper |
roxy
Replies: 4
Views: 6596
|
Forum: zMUD General Discussion Posted: Sat Feb 23, 2002 7:19 pm Subject: zMUD mapper |
Thanks for your reply, but now i have another problem the #TAG command doesnt seem to work, or doesnt do anything, one of the two , Im using v6.16 if that make any difference?
Also do i have to '#m ... |
Topic: zMUD mapper |
roxy
Replies: 4
Views: 6596
|
Forum: zMUD General Discussion Posted: Sat Feb 23, 2002 3:22 pm Subject: zMUD mapper |
Okay, im having a lot of trouble with the zMUD mapper at the moment. Im trying to map a city so that its name is stored, and the directions come out properly, following is a sample of the mud output:
... |
Topic: Multi window mudding |
roxy
Replies: 2
Views: 6463
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Forum: zMUD General Discussion Posted: Wed Nov 21, 2001 2:45 am Subject: Multi window mudding |
Thanks :)
Roxy Bee |
Topic: Multi window mudding |
roxy
Replies: 2
Views: 6463
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Forum: zMUD General Discussion Posted: Wed Nov 21, 2001 1:16 am Subject: Multi window mudding |
Okay, im playing a mud using 2 characters, and i would like to know if it is possible to send a command to the currently inactive mud window, if that makes sense.
The two windows have different nam ... |
Topic: Optional match in triggers |
roxy
Replies: 7
Views: 18430
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Forum: zMUD General Discussion Posted: Tue Oct 16, 2001 1:23 am Subject: Optional match in triggers |
Is it possible to put an optional match in a trigger so it would match, say:
Hello there lad.
And:
Hello lad.
Without using {there lad.|lad.}, in other words to specify that the 'there' is optiona ... |
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