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  Topic: zMUD mapper
roxy

Replies: 4
Views: 5710

PostForum: zMUD General Discussion   Posted: Sat Feb 23, 2002 9:29 pm   Subject: zMUD mapper
Ah, thank you all

Love and hugs,

Roxy Bee
  Topic: zMUD mapper
roxy

Replies: 4
Views: 5710

PostForum: zMUD General Discussion   Posted: Sat Feb 23, 2002 7:19 pm   Subject: zMUD mapper
Thanks for your reply, but now i have another problem the #TAG command doesnt seem to work, or doesnt do anything, one of the two , Im using v6.16 if that make any difference?

Also do i have to '#m ...
  Topic: zMUD mapper
roxy

Replies: 4
Views: 5710

PostForum: zMUD General Discussion   Posted: Sat Feb 23, 2002 3:22 pm   Subject: zMUD mapper
Okay, im having a lot of trouble with the zMUD mapper at the moment. Im trying to map a city so that its name is stored, and the directions come out properly, following is a sample of the mud output: ...
  Topic: Multi window mudding
roxy

Replies: 2
Views: 5789

PostForum: zMUD General Discussion   Posted: Wed Nov 21, 2001 2:45 am   Subject: Multi window mudding
Thanks :)

Roxy Bee
  Topic: Multi window mudding
roxy

Replies: 2
Views: 5789

PostForum: zMUD General Discussion   Posted: Wed Nov 21, 2001 1:16 am   Subject: Multi window mudding
Okay, im playing a mud using 2 characters, and i would like to know if it is possible to send a command to the currently inactive mud window, if that makes sense.

The two windows have different nam ...
  Topic: Optional match in triggers
roxy

Replies: 7
Views: 16575

PostForum: zMUD General Discussion   Posted: Tue Oct 16, 2001 1:23 am   Subject: Optional match in triggers
Is it possible to put an optional match in a trigger so it would match, say:
Hello there lad.
And:
Hello lad.
Without using {there lad.|lad.}, in other words to specify that the 'there' is optiona ...
 
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