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  Topic: Mapper and Room name capture
ronandre

Replies: 5
Views: 5685

PostForum: zMUD General Discussion   Posted: Tue Nov 16, 2004 10:05 pm   Subject: Mapper and Room name capture
I've found the number, but how to implement the trigger so the mapper will use it instead of the "default" settings is beyond me.

I'll memorize the maps instead... much simpler ;)
  Topic: Mapper and Room name capture
ronandre

Replies: 5
Views: 5685

PostForum: zMUD General Discussion   Posted: Tue Nov 16, 2004 9:55 pm   Subject: Mapper and Room name capture
The problem is that it doesnt always show up as in my example.

Somethimes, or quite often, the prompt and the room name is not seperated, like:

*# C>Jester's Corner
A large bulletin board, e ...
  Topic: Mapper and Room name capture
ronandre

Replies: 5
Views: 5685

PostForum: zMUD General Discussion   Posted: Sat Nov 13, 2004 7:19 pm   Subject: Mapper and Room name capture
*# C>w
Craftsmen's Alley
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
An experienced Dúnadan officer is standing here, keepin ...
  Topic: Mapper and Room name capture
ronandre

Replies: 5
Views: 5685

PostForum: zMUD General Discussion   Posted: Fri Nov 12, 2004 7:36 pm   Subject: Mapper and Room name capture
Now, in my mud the room name, and only the room name, displays in a different color than the rest of the text. Is it possible to make the mapper look for this color?
  Topic: Doors on mapper and a trigger problem?
ronandre

Replies: 6
Views: 9573

PostForum: zMUD General Discussion   Posted: Fri Oct 15, 2004 7:35 pm   Subject: Doors on mapper and a trigger problem?
Thank you!
  Topic: Doors on mapper and a trigger problem?
ronandre

Replies: 6
Views: 9573

PostForum: zMUD General Discussion   Posted: Thu Oct 14, 2004 8:23 pm   Subject: Doors on mapper and a trigger problem?
"Main Street
There is an old street-lamp on the border of the street.
Exits: north, (east), south.

*#>open east
e
You don't see any east here."

Now, if I map a door east (as it should be) ...
 
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