Author |
Message |
Topic: Mapper and Room name capture |
ronandre
Replies: 5
Views: 5685
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Forum: zMUD General Discussion Posted: Tue Nov 16, 2004 10:05 pm Subject: Mapper and Room name capture |
I've found the number, but how to implement the trigger so the mapper will use it instead of the "default" settings is beyond me.
I'll memorize the maps instead... much simpler ;) |
Topic: Mapper and Room name capture |
ronandre
Replies: 5
Views: 5685
|
Forum: zMUD General Discussion Posted: Tue Nov 16, 2004 9:55 pm Subject: Mapper and Room name capture |
The problem is that it doesnt always show up as in my example.
Somethimes, or quite often, the prompt and the room name is not seperated, like:
*# C>Jester's Corner
A large bulletin board, e ... |
Topic: Mapper and Room name capture |
ronandre
Replies: 5
Views: 5685
|
Forum: zMUD General Discussion Posted: Sat Nov 13, 2004 7:19 pm Subject: Mapper and Room name capture |
*# C>w
Craftsmen's Alley
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
An experienced Dúnadan officer is standing here, keepin ... |
Topic: Mapper and Room name capture |
ronandre
Replies: 5
Views: 5685
|
Forum: zMUD General Discussion Posted: Fri Nov 12, 2004 7:36 pm Subject: Mapper and Room name capture |
Now, in my mud the room name, and only the room name, displays in a different color than the rest of the text. Is it possible to make the mapper look for this color? |
Topic: Doors on mapper and a trigger problem? |
ronandre
Replies: 6
Views: 9573
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Forum: zMUD General Discussion Posted: Fri Oct 15, 2004 7:35 pm Subject: Doors on mapper and a trigger problem? |
Thank you! |
Topic: Doors on mapper and a trigger problem? |
ronandre
Replies: 6
Views: 9573
|
Forum: zMUD General Discussion Posted: Thu Oct 14, 2004 8:23 pm Subject: Doors on mapper and a trigger problem? |
"Main Street
There is an old street-lamp on the border of the street.
Exits: north, (east), south.
*#>open east
e
You don't see any east here."
Now, if I map a door east (as it should be) ... |
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